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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,680online PAX38,014playing OCC2,926with players WIPED 3H94
MODModded traffic
Callsign

XSR9955

10x?

Offline 38.147.106.52:28015 checked 1d ago

10x moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#9,955top 45%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123403:0006:0009:0011:0014:0017:00

Hourly average and peak, UTC.

Server performance

02040608003:0006:0009:0011:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 347 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 150/200
  2. 02MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 178 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 243/300
  3. 03MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 178 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 297/350
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 153 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 17/400
  5. 05MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 77 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 28/150
  6. 06MOD
    Callsign LTM015SA · groups of 8+ · 10x · weekly · 70 on average [LATAM] LUNARUST X10 | 28/10 Wipe
    Players 9/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 10x? appear in Rust Tracker lists and filters?

These Rust Tracker lists carry 10x?: 10x Rust servers, tracked and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How should you read the tags on 10x??

Listed for the server browser to read, 10x? publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for 10x??

The record holds too few of 10x?'s wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 23 days 22 hours.

Location and Status

Is 10x? up, and how does its uptime hold?

Offline now, 10x? was last seen 32 hours ago. The uptime it reports puts the last restart about 43 hours ago. 69% uptime over the last 4 full days, with 66 of 96 hours up. First contact for Rust Tracker: 24 October 2026.

What Rust version is 10x? on?

Rust network protocol 2635 and build 168909 on Linux is what 10x? runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does 10x? run?

Average server fps over the last 48 hours: 60, with a low of 60. Maximum entities carried: 4,179, from buildings and deployables to everything else. Peak memory use: 919 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is 10x? hosted in?

Nothing on region from 10x?; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 38.147.106.52:28015.

Population

How many players are on 10x? right now?

Offline now for 10x?, last seen 32 hours ago. Over seven days: average 0, peak 2 players.

What rank does 10x? carry among Rust servers?

On player hours over seven days, 10x? ranks #9,955, inside the top 45% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on 10x??

Going by its name, 10x? runs 10x gather. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for 10x??

The map on 10x? is procedural, size 1,000, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join 10x??

To connect: start Rust, press F1, enter client.connect 38.147.106.52:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.