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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,611online PAX36,787playing OCC2,913with players WIPED 3H75
COMCommunity traffic
Callsign

TST14835=

testing

Offline 38.130.121.58:28055 checked 18h ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#14,835top 67%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123408:0014:0019:0001:0006:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:33 UTC17d ago 1 – running 0
Sat 10 Oct, 15:45 UTC18d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 226/250
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  3. 03COM
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    Players 20/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show testing?

These Rust Tracker lists carry testing: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that testing is listed under?

Listed for the server browser to read, testing publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on testing when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does testing wipe?

testing's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 17 days 18 hours.

Server Details

Is testing up, and how does its uptime hold?

Tracking shows testing offline as of now, last seen 18 hours ago. 42% uptime over the last 7 full days, with 70 of 168 hours up. The first sighting by Rust Tracker was 10 October 2026.

Which Rust version is confirmed on testing?

Rust network protocol 2635 and build 168909 is the build on testing; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is testing hosted in?

Region: none published by testing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 38.130.121.58:28055.

Population

What is the player count on testing?

Offline: testing, last seen 18 hours ago. Seven-day average 0 players; peak 1.

How does testing compare in the rankings?

On player hours over seven days, testing ranks #14,835, inside the top 67% of all ranked servers.

Settings

Which settings and rules are confirmed on testing?

No gather rate appears in testing's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on testing?

A procedural map runs on testing, generated by the game.

Connect

Which steps join testing?

To connect: start Rust, press F1, enter client.connect 38.130.121.58:28055 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.