TST13875
Test
Offline 37.45.52.143:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 213/250
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02COMPlayers 129/200
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03COMPlayers 26/250
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04COMPlayers 14/250
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05COMPlayers 23/100
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06COMPlayers 32/225
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Test?
Community servers, no tags — the Rust Tracker lists that include Test. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Test carry, and what do they mean?
The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Test wipe?
Too few wipes on record for Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 16 days 15 hours.
Location and Status
What is the uptime on Test, and is it online?
Tracking shows Test offline as of now, last seen 16 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 12 October 2026.
Which Rust version is confirmed on Test?
Rust network protocol 2634 and build 167584 is the build on Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does Test sit?
No region is published by Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 37.45.52.143:28015.
Player Count
How many players are on Test right now?
Last seen 16 days 14 hours ago; Test is offline at present.
Where does Test sit in the server rankings?
Top 63% of all ranked servers, and #13,875 on seven-day player hours: Test.
Settings
Which settings and rules are confirmed on Test?
No gather rate appears in Test's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Connect
How do you get onto Test?
Open the console in Rust with F1 after starting the game, then type client.connect 37.45.52.143:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp2
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.