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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,784online PAX64,568playing OCC3,550with players WIPED 3H132
COMCommunity traffic
Callsign

NMS16008

nameserver

Offline 37.29.88.8:28015 checked 21d ago

Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#16,008top 72%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep5 Oct9 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 5 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 511 on average Rusty Moose |EU Mondays|
    Players 583/625
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 340 on average Rustoria.co - EU Main
    Players 32/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 337 on average Rusty Moose |EU Main|
    Players 72/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 316 on average Rustoria.co - EU East Long
    Players 288/325
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 120/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 261 on average Rustafied.com - EU Friday
    Players 118/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show nameserver?

These Rust Tracker lists carry nameserver: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does nameserver carry, and what do they mean?

These tags are published by nameserver for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on nameserver on wipe day?

Recent wipes averaged a peak of 5 players. 40 hours after the latest wipe, the crowd peaked.

When does nameserver wipe?

Too few wipes on record for nameserver to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 25 days 16 hours.

Server Details

Is nameserver up, and how does its uptime hold?

Offline now, nameserver was last seen 21 days 3 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 20 September 2026.

What Rust version is nameserver on?

Rust network protocol 2634 and build 166494 is the build on nameserver; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does nameserver sit?

Nothing on region from nameserver; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 37.29.88.8:28015.

Population

Is nameserver busy?

Last seen 21 days 3 hours ago; nameserver is offline at present.

How does nameserver compare in the rankings?

On player hours over seven days, nameserver ranks #16,008, inside the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on nameserver?

The name of nameserver carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is nameserver on?

A procedural map runs on nameserver, generated by the game.

How to Join

How do you get onto nameserver?

To connect: start Rust, press F1, enter client.connect 37.29.88.8:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp15
Max players Slots: 15.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.