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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,721online PAX56,361playing OCC3,397with players WIPED 3H135
COMCommunity traffic
Callsign

NMS16008

nameserver

Offline 37.29.88.7:28015 checked 21d ago

Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#16,008top 72%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct5 Oct9 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 520 on average Rusty Moose |EU Mondays|
    Players 468/525
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 336 on average Rustoria.co - EU Main
    Players 28/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 333 on average Rusty Moose |EU Main|
    Players 48/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 223/275
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 83/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 263 on average Rustafied.com - EU Friday
    Players 93/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry nameserver?

On Rust Tracker, nameserver sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does nameserver carry, and what do they mean?

These tags are published by nameserver for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): 15 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on nameserver when wipe day lands?

At their busiest, recent wipes averaged 1 players. 30 hours after the latest wipe, the crowd peaked.

When does nameserver wipe?

The record holds too few of nameserver's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 25 days 17 hours.

Location and Status

How reliable is nameserver, and is it online now?

Offline: nameserver confirmed offline, last seen 21 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 24 September 2026.

Which Rust version is confirmed on nameserver?

Rust network protocol 2634 and build 166494 is the build on nameserver; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is nameserver in?

Nothing on region from nameserver; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 37.29.88.7:28015.

Population

Is nameserver busy?

Offline: nameserver, last seen 21 days 5 hours ago.

How does nameserver compare in the rankings?

Seven-day player hours put nameserver at #16,008, within the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on nameserver?

No gather rate appears in nameserver's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on nameserver?

Procedural map on nameserver, made by the game.

How to Join

How do you get onto nameserver?

Open the console in Rust with F1 after starting the game, then type client.connect 37.29.88.7:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp15
Max players 15 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.