Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H42
COMCommunity traffic
Callsign

NMS15984

nameserver

Offline 37.29.88.26:28015 checked 22d ago

Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,984top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep4 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 552 on average Rusty Moose |EU Mondays|
    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 298 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 270 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 256 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry nameserver?

These Rust Tracker lists carry nameserver: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

These tags are published by nameserver for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on nameserver when wipe day lands?

The average peak across recent wipes: 1 players. 32 hours after the latest wipe, the crowd peaked.

On what schedule does nameserver wipe?

Too few wipes on record for nameserver to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 26 days 12 hours since this world was made.

Location and Status

How reliable is nameserver, and is it online now?

Offline now, nameserver was last seen 22 days 4 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 19 September 2026.

Which Rust build is nameserver running?

Rust network protocol 2634 and build 166494 is the build on nameserver; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is nameserver hosted in?

Region: none published by nameserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 37.29.88.26:28015.

Population

Is nameserver busy?

Offline now for nameserver, last seen 22 days 4 hours ago.

Where does nameserver sit in the server rankings?

Top 71% of all ranked servers, and #15,984 on seven-day player hours: nameserver.

Settings

Which settings and rules are confirmed on nameserver?

The name of nameserver carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for nameserver?

A procedural map runs on nameserver, generated by the game.

Connect

Which steps join nameserver?

To connect: start Rust, press F1, enter client.connect 37.29.88.26:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.