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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,670online PAX57,098playing OCC3,402with players WIPED 3H99
COMCommunity traffic
Callsign

NMS15986

nameserver

Offline 37.29.41.0:28015 checked 21d ago

Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct5 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC26d ago 3 – running 1
Fri 25 Sep, 23:23 UTC32d ago – – 6.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 567/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 372/400
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 314 on average Rustoria.co - EU Main
    Players 37/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 313 on average Rusty Moose |EU Main|
    Players 45/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 273 on average Rustoria.co - EU East Medium
    Players 157/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 76/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry nameserver?

On Rust Tracker, nameserver sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that nameserver is listed under?

Listed for the server browser to read, nameserver publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): 15 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on nameserver on wipe day?

At their busiest, recent wipes averaged 3 players. 9 hours after the latest wipe, the crowd peaked.

When does nameserver wipe?

nameserver's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 26 days 4 hours.

Location and Status

Is nameserver up, and how does its uptime hold?

Tracking shows nameserver offline as of now, last seen 21 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 23 September 2026.

Which Rust build is nameserver running?

Rust network protocol 2634 and build 166494 is the build on nameserver; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does nameserver sit?

Nothing on region from nameserver; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 37.29.41.0:28015.

Player Count

Is nameserver busy?

Offline: nameserver, last seen 21 days 14 hours ago.

How does nameserver compare in the rankings?

Seven-day player hours put nameserver at #15,986, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on nameserver?

Nothing in nameserver's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is nameserver on?

Procedural map on nameserver, made by the game.

How to Join

How do you get onto nameserver?

Open the console in Rust with F1 after starting the game, then type client.connect 37.29.41.0:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp15
Max players 15 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.