PRV7229=
PrivatSSS
Online EU 37.27.227.189:28000 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 36/100
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02MODPlayers 8/50
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03MODPlayers 6/40
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04MODPlayers 7/35
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05MODPlayers 208/999
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06MODPlayers 19/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show PrivatSSS?
EU Rust servers, tracked live, Modded servers, tracked live and Build, creative and sandbox servers — the Rust Tracker lists that include PrivatSSS. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on PrivatSSS?
Listed for the server browser to read, PrivatSSS publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^k (Build server): Base design and practice; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does PrivatSSS wipe?
An estimate from the force wipe gives PrivatSSS's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 17 days 6 hours since this world was made. Tags list a monthly wipe schedule.
Location and Status
Is PrivatSSS up, and how does its uptime hold?
Tracking shows PrivatSSS online as of now. By its own uptime figure, the last restart was roughly 5 days 6 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 21 October 2026.
What Rust version is PrivatSSS on?
Confirmed for PrivatSSS: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on PrivatSSS?
Server fps held an average of 5 across the last 48 hours, never below 5. Peak entity count: 85,005, covering buildings, deployables and all else in the world. Memory peaked at 2,903 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does PrivatSSS sit?
In Europe, under its EU tag, is where PrivatSSS lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 37.27.227.189:28000.
Player Count
Is PrivatSSS busy?
PrivatSSS is at 0 players, capacity 50. Peak of 1 in the last seven days, average 0 players.
Where does PrivatSSS sit in the server rankings?
Seven-day player hours: #7,229 overall for PrivatSSS, top 32% of ranked servers, #2,008 in Europe.
Settings
Which settings and rules are confirmed on PrivatSSS?
Nothing in PrivatSSS's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs build & creative, building in a sandbox, no gathering. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on PrivatSSS?
Generated by the game from seed 1754161691, the procedural map on PrivatSSS measures 3,700. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto PrivatSSS?
Open the console in Rust with F1 after starting the game, then type client.connect 37.27.227.189:28000. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^k,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^k
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.