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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,714online PAX52,441playing OCC3,325with players WIPED 3H139
MODModded traffic
Callsign

MLD1438=

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport

Online 37.26.136.61:28015 checked 10m ago

2x biweekly wipes vanillamoddedoxidepve
Clearance · join
Players now 2/ 200 1% full
7-day average5peak 15
Rank#1,438top 6%
Last wipe12d agobiweekly schedule
Next wipe5d 9hMon 2 Nov, 10:07 UTC
Track history

Players

AveragePeak
0510152001:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Monday 2 November, 10:07 UTC, in 5d 9h.

Its biweekly schedule tag · low confidence

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak12players, last three wipes
crowd held33%else halves by day 8.5

Coming wipes

  1. 5d 9hMon 2 Nov, 10:07 UTC
  2. 8d 18hThu 5 Nov, 19:00 UTCFW
  3. 19d 9hMon 16 Nov, 10:07 UTC
  4. 33d 9hMon 30 Nov, 10:07 UTC
  5. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 10:07 UTC8d ago 12 – running 4
Sun 18 Oct, 22:38 UTC9d ago 12 – 0.5 days 0
Thu 15 Oct, 17:06 UTC12d ago 11 held half 3.2 days 3
Thu 1 Oct, 18:56 UTC FW26d ago 15 halved by day 10 13.9 days 4
Thu 17 Sep, 18:19 UTC40d ago 14 halved by day 7 14 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

PvE servers, tracked live, 2x Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which tags does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport carry, and what do they mean?

Listed for the server browser to read, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport on wipe day?

Recent wipes averaged a peak of 12 players. The peak on the latest wipe came 7 hours after it. The crowd stayed above half the peak until the next wipe in 33% of recent wipes. By day 8.5 the crowd dropped below half where it did not hold.

When does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport wipe?

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Monday 2 November at 10:07 UTC is when the next wipe falls due. This world has been running 12 days 7 hours. A two-weekly wipe schedule is published in its tags.

Server Details

What is the uptime on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport, and is it online?

Right now MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport is online. By its own uptime figure, the last restart was roughly 5 hours ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport on?

Confirmed for MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport run?

For the last 48 hours it averaged 35 server fps; the floor was 4. Maximum entities carried: 166,095, from buildings and deployables to everything else. Memory peaked at 3,634 MB. A climbing entity count and low fps are what register as lag for players.

Where does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport sit?

Region: none published by MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 37.26.136.61:28015.

Player Count

What is the player count on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

Slots 200; players on board 2: that is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport now. Over seven days: average 5, peak 15 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 9 players.

Where does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport sit in the server rankings?

On player hours over seven days, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport ranks #1,438, inside the top 6% of all ranked servers.

Settings

Which settings and rules are confirmed on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

2x gather is what MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport runs, going by its name. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

A procedural map of size 4,000 runs on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name MoldovaPVE.

How to Join

Which steps join MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

Open the console in Rust with F1 after starting the game, then type client.connect 37.26.136.61:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.