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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,904online PAX102,408playing OCC3,941with players WIPED 3H403
MODModded traffic
Callsign

RTR8081=

RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10

Online EU 37.230.137.172:20900 checked 9m ago

3x weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 2
Rank#8,081top 36% · #2090 in EU
Last wipe27d agoweekly schedule
Next wipe15hFri 30 Oct, 09:14 UTC
Track history

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 09:14 UTC, in 15h.

Its weekly schedule tag · low confidence

usual gap10.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 15hFri 30 Oct, 09:14 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 7d 15hFri 6 Nov, 09:14 UTC
  4. 14d 15hFri 13 Nov, 09:14 UTC
  5. 21d 15hFri 20 Nov, 09:14 UTC
  6. 28d 15hFri 27 Nov, 09:14 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 35d 15hFri 4 Dec, 09:14 UTC

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC27d ago 3 – running 0
Mon 21 Sep, 11:25 UTC38d ago 4 halved by day 7 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 580/650
  2. 02MOD
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    Players 264/325
  3. 03MOD
    Callsign UPS015EU · groups of 12+ · 3x · weekly · 96 on average [EU] Upsurge Main | 3x Vanilla | 27/10
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  4. 04MOD
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  5. 05MOD
    Callsign LTO021EU · groups of 8+ · 3x · weekly · 10 on average Классика x3 для НОВИЧКОВ |Loot+|BigBoyRust|
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  6. 06MOD
    Callsign CCC016EU · groups of 8+ · 3x · weekly · 1 on average [CCCP] STALIN RUST [TRIO|X3|LOOT+] 28.10
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 appear in Rust Tracker lists and filters?

3x Rust servers: live tracking, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

What do the tags mean that RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 is listed under?

Listed for the server browser to read, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 when wipe day lands?

Recent wipes averaged a peak of 4 players. The peak on the latest wipe came 13 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 7.

Which wipe times are confirmed for RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

The schedule of RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Friday 30 October at 09:14 UTC: its next wipe. 27 days 5 hours since this world was made. Its tags carry a weekly wipe schedule.

Location and Status

How reliable is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10, and is it online now?

Tracking shows RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 online as of now. About 10 hours ago it restarted last, based on reported uptime. 159 of 168 hours up over the last 7 full days: 95% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 on?

Rust network protocol 2635 and build 168909 on Linux is what RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 run?

For the last 48 hours it averaged 235 server fps; the floor was 226. Buildings, deployables and the rest of the world took it to a maximum of 48,714 entities. Peak memory use: 2,460 MB. A climbing entity count and low fps are what register as lag for players.

Where does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 sit?

In Europe, under its EU tag, is where RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 37.230.137.172:20900.

Player Count

How many players are on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 right now?

Tracking RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10: 0 of 150 slots filled. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 04:00 UTC, 1 players on average.

What rank does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 carry among Rust servers?

RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 places #8,081 on seven-day player hours, #2,090 in Europe and in the top 36% of all ranked servers.

Settings

Which settings and rules are confirmed on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

3x gather is what RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 runs, going by its name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

The map on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 is procedural, size 3,000, seed 448763601, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

Open the console in Rust with F1 after starting the game, then type client.connect 37.230.137.172:20900. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: http://retrorust.store.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp150
Max players 150 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.