RDL9186=
RedLava.World | Rust
Online EU 37.221.93.134:29015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:42 UTC6d ago | 1 | – | running | 0 |
| Tue 20 Oct, 22:26 UTC8d ago | 0 | – | 1.5 days | 0 |
| Thu 8 Oct, 05:48 UTC21d ago | 1 | halved by day 1 | 12.7 days | 0 |
| Mon 5 Oct, 00:35 UTC24d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Sun 4 Oct, 12:42 UTC24d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 291/300
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02COMPlayers 269/250
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03COMPlayers 24/250
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04COMPlayers 21/250
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05COMPlayers 39/100
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06COMPlayers 125/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show RedLava.World | Rust?
These Rust Tracker lists carry RedLava.World | Rust: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RedLava.World | Rust?
Listed for the server browser to read, RedLava.World | Rust publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on RedLava.World | Rust on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 20 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 1.
On what schedule does RedLava.World | Rust wipe?
Wipe times at RedLava.World | Rust are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 6 days 21 hours.
Server Details
What is the uptime on RedLava.World | Rust, and is it online?
Right now RedLava.World | Rust is online. The uptime it reports puts the last restart about 7 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 4 October 2026.
Which Rust version is confirmed on RedLava.World | Rust?
Confirmed for RedLava.World | Rust: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
Is RedLava.World | Rust holding performance?
Server fps held an average of 36 across the last 48 hours, never below 19. Buildings, deployables and the rest of the world took it to a maximum of 109,697 entities. It drew as much as 2,645 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is RedLava.World | Rust in?
In Europe, under its EU tag, is where RedLava.World | Rust lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 37.221.93.134:29015.
Population
How many players are on RedLava.World | Rust right now?
Slots 50; players on board 0: that is RedLava.World | Rust now. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 07:00 UTC, 1 players on average.
Where does RedLava.World | Rust sit in the server rankings?
Seven-day player hours: #9,186 overall for RedLava.World | Rust, top 41% of ranked servers, #2,193 in Europe.
Settings
Which settings and rules are confirmed on RedLava.World | Rust?
No gather rate appears in RedLava.World | Rust's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
What map is RedLava.World | Rust on?
Generated by the game from seed 1337, the procedural map on RedLava.World | Rust measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
How to Join
How do you get onto RedLava.World | Rust?
Open the console in Rust with F1 after starting the game, then type client.connect 37.221.93.134:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://rust.redlava.world/rust.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^v,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.