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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,869online PAX85,654playing OCC3,976with players WIPED 3H170
COMCommunity traffic
Callsign

LCL15154

Local Rust Dev

Offline 37.22.76.136:28015 checked 12d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,154top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Local Rust Dev appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Local Rust Dev. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Local Rust Dev carry, and what do they mean?

Listed for the server browser to read, Local Rust Dev publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Local Rust Dev wipe?

The record holds too few of Local Rust Dev's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 13 days 14 hours since this world was made.

Location and Status

What is the uptime on Local Rust Dev, and is it online?

Tracking shows Local Rust Dev offline as of now, last seen 12 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 15 October 2026.

Which Rust build is Local Rust Dev running?

Confirmed for Local Rust Dev: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Local Rust Dev sit?

Nothing on region from Local Rust Dev; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 37.22.76.136:28015.

Population

Is Local Rust Dev busy?

Offline: Local Rust Dev, last seen 12 days 14 hours ago.

How does Local Rust Dev compare in the rankings?

Top 70% of all ranked servers, and #15,154 on seven-day player hours: Local Rust Dev.

Settings

Which settings and rules are confirmed on Local Rust Dev?

No gather rate appears in Local Rust Dev's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Local Rust Dev?

A procedural map runs on Local Rust Dev, generated by the game.

How to Join

Which steps join Local Rust Dev?

Open the console in Rust with F1 after starting the game, then type client.connect 37.22.76.136:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.