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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,694online PAX49,675playing OCC3,031with players WIPED 3H104
COMCommunity traffic
Callsign

NAM15874

nameserver1

Offline 37.215.12.189:28015 checked 21d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,874top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:00 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 486 on average Rusty Moose |EU Mondays|
    Players 52/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 321 on average Rustoria.co - EU East Long
    Players 95/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 283 on average Rusty Moose |EU Main|
    Players 274/300
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 279 on average Rustafied.com - EU Friday
    Players 12/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 355/375
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 256 on average Rustoria.co - EU East Medium
    Players 276/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry nameserver1?

These Rust Tracker lists carry nameserver1: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver1?

Listed for the server browser to read, nameserver1 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on nameserver1 on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for nameserver1?

The record holds too few of nameserver1's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 21 days 19 hours.

Location and Status

How reliable is nameserver1, and is it online now?

Tracking shows nameserver1 offline as of now, last seen 21 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 8 October 2026.

What Rust version is nameserver1 on?

Rust network protocol 2634 and build 167058 on Windows is what nameserver1 runs. The same protocol is required to join, and Steam updates it for you.

Where does nameserver1 sit?

Nothing on region from nameserver1; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 37.215.12.189:28015.

Player Count

Is nameserver1 busy?

Offline now for nameserver1, last seen 21 days 4 hours ago.

What rank does nameserver1 carry among Rust servers?

Seven-day player hours put nameserver1 at #15,874, within the top 72% of all ranked servers.

Settings

Which settings and rules are confirmed on nameserver1?

No gather rate appears in nameserver1's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for nameserver1?

Generated by the game: the procedural map on nameserver1.

Connect

What is the way to join nameserver1?

To connect: start Rust, press F1, enter client.connect 37.215.12.189:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build This server runs game build 167058.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.