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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,704online PAX60,571playing OCC3,281with players WIPED 3H172
PVEPvE traffic
Callsign

SBR2407=

Siberia [PVE] classic vanilla

Online 37.195.106.65:35531 checked 14m ago

monthly wipes vanillaoxidepve
Clearance · join
Players now 1/ 50 2% full
7-day average2peak 7
Rank#2,407top 11%
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246801:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.

The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:53 UTC FW28d ago 10 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 53 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 63/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 31 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 20/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 30 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 46/200
  4. 04PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 3/200
  5. 05PVE
    Callsign SKL017groups of 8+ · monthly · 22 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 21/150
  6. 06PVE
    Callsign RST015EA · groups of 8+ · monthly · 15 on average JP RustPvE kokuu Server No kill No raid beeginner
    Players 5/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Siberia [PVE] classic vanilla?

PvE servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live — the Rust Tracker lists that include Siberia [PVE] classic vanilla. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Siberia [PVE] classic vanilla?

Listed for the server browser to read, Siberia [PVE] classic vanilla publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Siberia [PVE] classic vanilla on wipe day?

The average peak across recent wipes: 10 players. The peak on the latest wipe came 40 hours after it.

When does Siberia [PVE] classic vanilla wipe?

Once a month is the wipe rate at Siberia [PVE] classic vanilla, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 5 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

Is Siberia [PVE] classic vanilla up, and how does its uptime hold?

Right now Siberia [PVE] classic vanilla is online. By its own uptime figure, the last restart was roughly 20 hours ago. Uptime stood at 85% for the last 7 full days, 143 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Siberia [PVE] classic vanilla on?

Rust network protocol 2635 and build 168909 is the build on Siberia [PVE] classic vanilla; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Siberia [PVE] classic vanilla run?

Server fps held an average of 144 across the last 48 hours, never below 87. Maximum entities carried: 114,696, from buildings and deployables to everything else. Peak memory use: 3,829 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Siberia [PVE] classic vanilla in?

No region is published by Siberia [PVE] classic vanilla. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 37.195.106.65:35531.

Player Count

How many players are on Siberia [PVE] classic vanilla right now?

Siberia [PVE] classic vanilla is at 1 players, capacity 50. Peak of 7 in the last seven days, average 2 players. At 10:00 UTC it drew its highest average of the last 48 hours: 5 players.

Where does Siberia [PVE] classic vanilla sit in the server rankings?

Top 11% of all ranked servers, and #2,407 on seven-day player hours: Siberia [PVE] classic vanilla.

Settings

Which settings and rules are confirmed on Siberia [PVE] classic vanilla?

No gather rate appears in Siberia [PVE] classic vanilla's name. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. A community server: the server browser lists it under Community. The plugin count stands at Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on Siberia [PVE] classic vanilla?

Generated by the game from seed 1289664813, the procedural map on Siberia [PVE] classic vanilla measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto Siberia [PVE] classic vanilla?

To connect: start Rust, press F1, enter client.connect 37.195.106.65:35531 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://siberia-pve.ru.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.