TMT2262=
Pve|TimeOut|Medium|Skill|Skin
Online 37.192.174.169:28001 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:21 UTC FW27d ago | 10 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 60/300
-
02MODPlayers 67/200
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03MODPlayers 40/200
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04MODPlayers 28/100
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05MODPlayers 6/200
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06MODPlayers 47/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Pve|TimeOut|Medium|Skill|Skin?
These Rust Tracker lists carry Pve|TimeOut|Medium|Skill|Skin: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Pve|TimeOut|Medium|Skill|Skin?
These tags are published by Pve|TimeOut|Medium|Skill|Skin for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Pve|TimeOut|Medium|Skill|Skin when wipe day lands?
Recent wipes averaged a peak of 10 players. 42 hours after the latest wipe, the crowd peaked.
On what schedule does Pve|TimeOut|Medium|Skill|Skin wipe?
The only wipe at Pve|TimeOut|Medium|Skill|Skin is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 6 hours since this world was made. Its tags carry a monthly wipe schedule.
Server Details
How reliable is Pve|TimeOut|Medium|Skill|Skin, and is it online now?
Pve|TimeOut|Medium|Skill|Skin is up and online at this moment. About 23 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Pve|TimeOut|Medium|Skill|Skin running?
Confirmed for Pve|TimeOut|Medium|Skill|Skin: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Pve|TimeOut|Medium|Skill|Skin holding performance?
For the last 48 hours it averaged 67 server fps; the floor was 33. Buildings, deployables and the rest of the world took it to a maximum of 135,184 entities. It drew as much as 4,295 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does Pve|TimeOut|Medium|Skill|Skin sit?
Region: none published by Pve|TimeOut|Medium|Skill|Skin. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 37.192.174.169:28001.
Player Count
How many players are on Pve|TimeOut|Medium|Skill|Skin right now?
Pve|TimeOut|Medium|Skill|Skin is at 1 players, capacity 100. Over seven days: average 2, peak 10 players. Busiest window in 48 hours: 13:00 UTC, 6 players on average.
How does Pve|TimeOut|Medium|Skill|Skin compare in the rankings?
Seven-day player hours put Pve|TimeOut|Medium|Skill|Skin at #2,262, within the top 10% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Pve|TimeOut|Medium|Skill|Skin?
The name of Pve|TimeOut|Medium|Skill|Skin carries no gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is Pve|TimeOut|Medium|Skill|Skin on?
A procedural map of size 4,250 runs on Pve|TimeOut|Medium|Skill|Skin, generated by the game from seed 155339493. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto Pve|TimeOut|Medium|Skill|Skin?
To connect: start Rust, press F1, enter client.connect 37.192.174.169:28001 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://m.vk.com/rusttimeout?from=groups.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.