TST15400=
Testing server
Online EU 37.187.28.4:28023 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU, and #624 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 02:15 UTC, in 4d 4h.
Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 4/200
-
02MODPlayers 1/200
-
03COMPlayers 11/200
-
04COMPlayers 2/150
-
05COMPlayers 4/100
-
06MODPlayers 564/675
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Testing server?
On Rust Tracker, Testing server sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
Which tags does Testing server carry, and what do they mean?
These tags are published by Testing server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp9 (Max players): 9 slots on this server; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Who operates Testing server?
No other server we track shares the slimi.lt hostname that Testing server publishes.
Wipe Times
Which wipe times are confirmed for Testing server?
Estimated from weekly: 7 days after its last wipe: the next wipe at Testing server. Sunday 1 November at 02:15 UTC is when the next wipe falls due. Its world went live 23 days 19 hours. A weekly wipe schedule is published in its tags.
Server Details
What is the uptime on Testing server, and is it online?
Tracking shows Testing server online as of now. About 2 days ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 4 October 2026.
What Rust version is Testing server on?
Rust network protocol 2635 and build 168909 on Linux is what Testing server runs. The same protocol is required to join, and Steam updates it for you.
Is Testing server holding performance?
Average server fps over the last 48 hours: 30, with a low of 28. Maximum entities carried: 3,024, from buildings and deployables to everything else. It drew as much as 1,073 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is Testing server hosted in?
The EU tag places Testing server in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 37.187.28.4:28023.
Player Count
How many players are on Testing server right now?
Slots 9; players on board 0: that is Testing server now. The last seven days put it at 0 players on average.
Where does Testing server sit in the server rankings?
Top 69% of all ranked servers and #2,590 in Europe: Testing server ranks #15,400 on player hours over the last seven days. Position #624 among quad servers.
Settings
Which settings and rules are confirmed on Testing server?
No gather rate appears in Testing server's name. The cap sits at 4 players for a group (quad). It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is loaded on Testing server?
A procedural map of size 1,000 runs on Testing server, generated by the game from seed 1234. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto Testing server?
To connect: start Rust, press F1, enter client.connect 37.187.28.4:28023 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://basemates.net.
Server tags
What each one means.
Published as mp9,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts4
Game
gmrust
mp9
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.