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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H116
COMCommunity traffic
Callsign

SLV14617

sliv staging

Offline 37.153.36.135:28015 checked 5d ago

Clearance · join
Players now 0/ 15 0% full
7-day average0peak 1
Rank#14,617top 66%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:14 UTC28d ago 1 – running 1
Fri 25 Sep, 07:33 UTC33d ago 1 held half 5 days 1
Thu 24 Sep, 18:08 UTC33d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 300 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 300 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 269 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 257 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry sliv staging?

These Rust Tracker lists carry sliv staging: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does sliv staging carry, and what do they mean?

These tags are published by sliv staging for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): Build: 168330; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on sliv staging on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for sliv staging?

Wipe times at sliv staging are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 28 days 9 hours.

Location and Status

What is the uptime on sliv staging, and is it online?

Offline: sliv staging confirmed offline, last seen 5 days 7 hours ago. Uptime stood at 1% for the last 7 full days, 1 of 168 hours online. Rust Tracker logged it first on 22 September 2026.

Which Rust build is sliv staging running?

Rust network protocol 2635 and build 168330 is the build on sliv staging; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is sliv staging hosted in?

No region is published by sliv staging. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 37.153.36.135:28015.

Player Count

Is sliv staging busy?

Last seen 5 days 7 hours ago; sliv staging is offline at present. Peak of 1 in the last seven days, average 0 players.

How does sliv staging compare in the rankings?

Seven-day player hours put sliv staging at #14,617, within the top 66% of all ranked servers.

Settings

Which settings and rules are confirmed on sliv staging?

The name of sliv staging carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on sliv staging?

The map on sliv staging is procedural, size 3,250, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join sliv staging?

Open the console in Rust with F1 after starting the game, then type client.connect 37.153.36.135:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168330
Build Build: 168330.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.