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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,617online PAX32,693playing OCC2,804with players WIPED 3H68
MODModded traffic
Callsign

RDE15383

RED PLANET TEST (local)

Offline 37.142.154.193:28015 checked 8d ago

trio moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 09:54 UTC8d ago 0 – running 0
Mon 19 Oct, 21:29 UTC9d ago 0 – 0.5 days 0
Mon 19 Oct, 15:03 UTC9d ago 1 – 0.3 days 0
Mon 19 Oct, 04:29 UTC10d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST016EU · trio · weekly · 64 on average RustSpain.com | EU Trio Mondays
    Players 18/200
  2. 02MOD
    Callsign QSS016EA · trio · weekly · 22 on average QS『可乐』10.28/5倍/养老/三人/萌新礼包
    Players 28/100
  3. 03MOD
    Callsign GRL210trio · weekly · 19 on average GORILA.RU Random Item Jump (Random Item)
    Players 4/200
  4. 04MOD
    Callsign RUS021EU · trio · monthly · 16 on average 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10
    Players 10/550
  5. 05MOD
    Callsign RUS029EU · trio · monthly · 15 on average 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10
    Players 2/550
  6. 06MOD
    Callsign RUS037EU · trio · monthly · 15 on average 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
    Players 1/550
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RED PLANET TEST (local)?

Modded servers, tracked live and Trio Rust servers, tracked live — the Rust Tracker lists that include RED PLANET TEST (local). On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.

What do the tags mean that RED PLANET TEST (local) is listed under?

Listed for the server browser to read, RED PLANET TEST (local) publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts3 (Group limit): No team may exceed 3; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on RED PLANET TEST (local) on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

When does RED PLANET TEST (local) wipe?

Wipe times at RED PLANET TEST (local) are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 9 days 8 hours.

Location and Status

What is the uptime on RED PLANET TEST (local), and is it online?

Offline now, RED PLANET TEST (local) was last seen 8 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 18 October 2026.

What Rust version is RED PLANET TEST (local) on?

Rust network protocol 2634 and build 167781 on Windows is what RED PLANET TEST (local) runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is RED PLANET TEST (local) in?

No region is published by RED PLANET TEST (local). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 37.142.154.193:28015.

Player Count

How many players are on RED PLANET TEST (local) right now?

Offline now for RED PLANET TEST (local), last seen 8 days 10 hours ago.

How does RED PLANET TEST (local) compare in the rankings?

Top 70% of all ranked servers, and #15,383 on seven-day player hours: RED PLANET TEST (local). Within the trio group it sits at #526.

Map and Rules

Which settings and rules are confirmed on RED PLANET TEST (local)?

No gather rate appears in RED PLANET TEST (local)'s name. trio sets the cap: groups are limited to 3 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Connect

How do you get onto RED PLANET TEST (local)?

Open the console in Rust with F1 after starting the game, then type client.connect 37.142.154.193:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts3
Group limit No team may exceed 3.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.