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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,856online PAX86,772playing OCC3,806with players WIPED 3H363
MODModded traffic
Callsign

CGC5717=

CGC RustChaos

Online 37.120.191.40:28015 checked 10m ago

moddedoxidepve
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#5,717top 26%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 135/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 243 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 265/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 107 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 45/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 58 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 75/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 31/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 64/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry CGC RustChaos?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include CGC RustChaos. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that CGC RustChaos is listed under?

Listed for the server browser to read, CGC RustChaos publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for CGC RustChaos?

CGC RustChaos's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 22 days 1 hours.

Location and Status

What is the uptime on CGC RustChaos, and is it online?

Tracking shows CGC RustChaos online as of now. The uptime it reports puts the last restart about 3 days 20 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 7 October 2026.

Which Rust version is confirmed on CGC RustChaos?

Rust network protocol 2635 and build 168909 on Windows is what CGC RustChaos runs. To join, your game must be on the same protocol; Steam handles the update.

Is CGC RustChaos holding performance?

For the last 48 hours it averaged 35 server fps; the floor was 24. Buildings, deployables and the rest of the world took it to a maximum of 114,314 entities. It drew as much as 4,207 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is CGC RustChaos hosted in?

Region: none published by CGC RustChaos. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 37.120.191.40:28015.

Population

What is the player count on CGC RustChaos?

CGC RustChaos is at 0 players, capacity 40. Seven-day average 0 players; peak 1. At 10:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does CGC RustChaos carry among Rust servers?

On player hours over seven days, CGC RustChaos ranks #5,717, inside the top 26% of all ranked servers.

Settings

Which settings and rules are confirmed on CGC RustChaos?

The name of CGC RustChaos carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is CGC RustChaos on?

The map on CGC RustChaos is procedural, size 4,500, seed 6738, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join CGC RustChaos?

Open the console in Rust with F1 after starting the game, then type client.connect 37.120.191.40:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Slots: 40.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.