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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,652online PAX32,618playing OCC2,799with players WIPED 3H77
COMCommunity traffic
Callsign

MTS5586

dc-mutsu Rust Staging

Offline 36.13.136.190:28115 checked 16h ago

Clearance · join
Players now 1/ 2 50% full
7-day average1peak 1
Rank#5,586top 25%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75111:0012:0020:0021:0010:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:59 UTC12d ago 1 – running 1
Thu 24 Sep, 20:52 UTC34d ago 1 held half 21.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 116/200
  3. 03COM
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    Players 13/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry dc-mutsu Rust Staging?

On Rust Tracker, dc-mutsu Rust Staging sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that dc-mutsu Rust Staging is listed under?

Listed for the server browser to read, dc-mutsu Rust Staging publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168255 (Build): Build: 168255; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on dc-mutsu Rust Staging when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does dc-mutsu Rust Staging wipe?

dc-mutsu Rust Staging's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 12 days 15 hours.

Server Details

Is dc-mutsu Rust Staging up, and how does its uptime hold?

Offline: dc-mutsu Rust Staging confirmed offline, last seen 16 hours ago. 35 of 168 hours up over the last 7 full days: 21% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on dc-mutsu Rust Staging?

Rust network protocol 2635 and build 168255 is the build on dc-mutsu Rust Staging; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Where does dc-mutsu Rust Staging sit?

No region is published by dc-mutsu Rust Staging. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 36.13.136.190:28115.

Player Count

Is dc-mutsu Rust Staging busy?

Offline now for dc-mutsu Rust Staging, last seen 16 hours ago. Seven-day average 1 players; peak 1. Busiest window in 48 hours: 12:00 UTC, 1 players on average.

How does dc-mutsu Rust Staging compare in the rankings?

Top 25% of all ranked servers, and #5,586 on seven-day player hours: dc-mutsu Rust Staging.

Settings

Which settings and rules are confirmed on dc-mutsu Rust Staging?

The name of dc-mutsu Rust Staging carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on dc-mutsu Rust Staging?

A procedural map runs on dc-mutsu Rust Staging, generated by the game.

Connect

What is the way to join dc-mutsu Rust Staging?

Open the console in Rust with F1 after starting the game, then type client.connect 36.13.136.190:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168255,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168255
Build Build: 168255.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.