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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,598online PAX34,072playing OCC2,891with players WIPED 3H67
COMCommunity traffic
Callsign

STG7360=

Staging Server

Offline 35.148.233.39:28015 checked 4h ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak 1
Rank#7,360top 33%
Last wipe5h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75112:0013:0014:0021:0000:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep28 Sep4 Oct16 Oct22 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:54 UTC8h ago – – running 1
Thu 15 Oct, 11:31 UTC12d ago 1 held half 12.4 days 0
Wed 14 Oct, 19:01 UTC13d ago 1 – 0.7 days 0
Mon 28 Sep, 22:26 UTC29d ago 1 held half 15.9 days 0
Tue 22 Sep, 21:46 UTC35d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 534 on average Rusty Moose |EU Mondays|
    Players 247/275
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 322 on average Rustoria.co - EU Main
    Players 20/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 321 on average Rusty Moose |EU Main|
    Players 17/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 163/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 277 on average Rustoria.co - EU East Medium
    Players 64/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 37/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Staging Server appear in Rust Tracker lists and filters?

On Rust Tracker, Staging Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags does Staging Server carry, and what do they mean?

Listed for the server browser to read, Staging Server publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169448 (Build): The game build is 169448; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Staging Server when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 2 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does Staging Server wipe?

Wipe times at Staging Server are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 5 hours since this world was made.

Location and Status

Is Staging Server up, and how does its uptime hold?

Offline now, Staging Server was last seen 4 hours ago. Uptime stood at 16% for the last 7 full days, 27 of 168 hours online. First contact for Rust Tracker: 22 September 2026.

What Rust version is Staging Server on?

Rust network protocol 2635 and build 169448 on Windows is what Staging Server runs. The same protocol is required to join, and Steam updates it for you.

What location is Staging Server hosted in?

Nothing on region from Staging Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 35.148.233.39:28015.

Player Count

Is Staging Server busy?

Offline: Staging Server, last seen 4 hours ago. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 12:00 UTC, 1 players on average.

What rank does Staging Server carry among Rust servers?

Seven-day player hours put Staging Server at #7,360, within the top 33% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Staging Server?

The name of Staging Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Staging Server?

Procedural map on Staging Server, made by the game.

Connect

How do you get onto Staging Server?

To connect: start Rust, press F1, enter client.connect 35.148.233.39:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs169448,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs169448
Build The game build is 169448.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.