MGC15967
Magic Test Server
Offline 35.132.96.40:28115 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:39 UTC31d ago | 1 | – | running | 1 |
| Fri 25 Sep, 17:58 UTC33d ago | 1 | – | 1.9 days | 0 |
| Tue 22 Sep, 21:43 UTC36d ago | 1 | held half | 2.8 days | 0 |
| Sat 19 Sep, 15:13 UTC39d ago | 1 | held half | 3.3 days | 0 |
| Thu 17 Sep, 21:03 UTC41d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 1/50
-
02COMPlayers 13/400
-
03COMPlayers 21/400
-
04MODPlayers 5/120
-
05MODPlayers 2/120
-
06COMPlayers 3/100
Quick answers
From the figures on this page.
Filters
Where does Magic Test Server appear in Rust Tracker lists and filters?
On Rust Tracker, Magic Test Server sits in these lists: Modded servers, tracked live and Primitive servers, tracked. On the server list, these filters bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Magic Test Server?
Listed for the server browser to read, Magic Test Server publishes these tags: gmprimitive (Game mode): No guns — primitive means bows, spears and melee only; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on Magic Test Server on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does Magic Test Server wipe?
No next wipe to predict for Magic Test Server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 31 days 23 hours.
Location and Status
What is the uptime on Magic Test Server, and is it online?
Tracking shows Magic Test Server offline as of now, last seen 22 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is Magic Test Server running?
Rust network protocol 2633 and build 165217 on Windows is what Magic Test Server runs. The same protocol is required to join, and Steam updates it for you.
Which location is Magic Test Server in?
No region is published by Magic Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 35.132.96.40:28115.
Player Count
What is the player count on Magic Test Server?
Last seen 22 days 15 hours ago; Magic Test Server is offline at present.
How does Magic Test Server compare in the rankings?
On player hours over seven days, Magic Test Server ranks #15,967, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on Magic Test Server?
No gather rate appears in Magic Test Server's name. 8 players per group is the game's default, and the cap holds. primitive is the game mode, melee, spears and bows; no guns. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Magic Test Server?
Generated by the game: the procedural map on Magic Test Server.
Connect
Which steps join Magic Test Server?
To connect: start Rust, press F1, enter client.connect 35.132.96.40:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y
Game
gmprimitive
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.