ATU14268
auto-dump
Offline 34.70.45.168:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 484/525
-
02COMPlayers 27/250
-
03COMPlayers 50/250
-
04COMPlayers 234/275
-
05COMPlayers 86/200
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06COMPlayers 94/150
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show auto-dump?
On Rust Tracker, auto-dump sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does auto-dump carry, and what do they mean?
The game's server browser reads these tags from auto-dump: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does auto-dump wipe?
Too few wipes on record for auto-dump to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 44 days 19 hours.
Location and Status
How reliable is auto-dump, and is it online now?
Offline: auto-dump confirmed offline, last seen 44 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on auto-dump?
Confirmed for auto-dump: Rust network protocol 2633 and build 163794, Windows. The same protocol is required to join, and Steam updates it for you.
Where does auto-dump sit?
No region is published by auto-dump. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 34.70.45.168:28015.
Population
What is the player count on auto-dump?
Offline: auto-dump, last seen 44 days 8 hours ago.
What rank does auto-dump carry among Rust servers?
Seven-day player hours put auto-dump at #14,268, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on auto-dump?
Nothing in auto-dump's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.
What map is auto-dump on?
Generated by the game: the procedural map on auto-dump.
Connect
How do you get onto auto-dump?
To connect: start Rust, press F1, enter client.connect 34.70.45.168:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.