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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,750online PAX59,433playing OCC3,457with players WIPED 3H131
MODModded traffic
Callsign

BLD15316

C0deX Build&Base Creative

Offline 34.6.76.50:28015 checked 9d ago

biweekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,316top 70%
Last wipe26d agobiweekly schedule
Next wipe1d 18hThu 29 Oct, 18:04 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 18:04 UTC, in 1d 18h.

Its biweekly schedule tag · low confidence

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 1d 18hThu 29 Oct, 18:04 UTC
  2. 8d 19hThu 5 Nov, 19:00 UTCFW
  3. 15d 18hThu 12 Nov, 18:04 UTC
  4. 29d 18hThu 26 Nov, 18:04 UTC
  5. 36d 19hThu 3 Dec, 19:00 UTCFW
  6. 43d 18hThu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW26d ago 0 – running 0
Wed 30 Sep, 12:32 UTC27d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  4. 04MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show C0deX Build&Base Creative?

Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live — the Rust Tracker lists that include C0deX Build&Base Creative. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags does C0deX Build&Base Creative carry, and what do they mean?

The game's server browser reads these tags from C0deX Build&Base Creative: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^c (Creative): Build freely — sandbox building with no gathering; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on C0deX Build&Base Creative when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 0 hours after it.

When does C0deX Build&Base Creative wipe?

The schedule of C0deX Build&Base Creative cannot be confirmed, with too few wipes on record: the prediction follows its tag. Thursday 29 October at 18:04 UTC is when the next wipe falls due. 26 days 5 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Location and Status

Is C0deX Build&Base Creative up, and how does its uptime hold?

Tracking shows C0deX Build&Base Creative offline as of now, last seen 9 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 23 September 2026.

Which Rust build is C0deX Build&Base Creative running?

Rust network protocol 2634 and build 166494 on Linux is what C0deX Build&Base Creative runs. The same protocol is required to join, and Steam updates it for you.

Which location is C0deX Build&Base Creative in?

Region: none published by C0deX Build&Base Creative. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 34.6.76.50:28015.

Population

How many players are on C0deX Build&Base Creative right now?

Offline now for C0deX Build&Base Creative, last seen 9 days 16 hours ago.

How does C0deX Build&Base Creative compare in the rankings?

On player hours over seven days, C0deX Build&Base Creative ranks #15,316, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on C0deX Build&Base Creative?

No gather rate appears in C0deX Build&Base Creative's name. 8 players per group is the game's default, and the cap holds. build & creative is the game mode, no gathering, just sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for C0deX Build&Base Creative?

The map on C0deX Build&Base Creative is procedural, size 6,000, seed 847281, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

How do you get onto C0deX Build&Base Creative?

To connect: start Rust, press F1, enter client.connect 34.6.76.50:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^c
Creative Build freely — sandbox building with no gathering.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.