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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,722online PAX55,260playing OCC3,387with players WIPED 3H135
COMCommunity traffic
Callsign

KVK15478

Kavkaz Testing

Offline 31.76.51.111:28015 checked 39d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 520 on average Rusty Moose |EU Mondays|
    Players 459/525
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 336 on average Rustoria.co - EU Main
    Players 28/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 333 on average Rusty Moose |EU Main|
    Players 48/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 212/275
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 79/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 263 on average Rustafied.com - EU Friday
    Players 94/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Kavkaz Testing?

On Rust Tracker, Kavkaz Testing sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Kavkaz Testing?

The game's server browser reads these tags from Kavkaz Testing: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for Kavkaz Testing?

Too few wipes on record for Kavkaz Testing to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 52 days 8 hours.

Location and Status

How reliable is Kavkaz Testing, and is it online now?

Tracking shows Kavkaz Testing offline as of now, last seen 39 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Kavkaz Testing?

Rust network protocol 2633 and build 163207 on Linux is what Kavkaz Testing runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Kavkaz Testing sit?

Region: none published by Kavkaz Testing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 31.76.51.111:28015.

Player Count

How many players are on Kavkaz Testing right now?

Offline now for Kavkaz Testing, last seen 39 days 5 hours ago.

Where does Kavkaz Testing sit in the server rankings?

On player hours over seven days, Kavkaz Testing ranks #15,478, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Kavkaz Testing?

Nothing in Kavkaz Testing's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What map is Kavkaz Testing on?

Generated by the game from seed 12345, the procedural map on Kavkaz Testing measures 1,200. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Kavkaz Testing?

To connect: start Rust, press F1, enter client.connect 31.76.51.111:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.