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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,737online PAX72,806playing OCC3,664with players WIPED 3H128
MODModded traffic
Callsign

TST15432

Test Server (by magic)

Offline 31.7.57.155:28015 checked 1d ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe2d agoweekly schedule
Next wipe4d 5hSun 1 Nov, 18:39 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Sunday 1 November, 18:39 UTC, in 4d 5h.

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Test Server (by magic)?

On Rust Tracker, Test Server (by magic) sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the tags mean that Test Server (by magic) is listed under?

These tags are published by Test Server (by magic) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Test Server (by magic) wipe?

The next wipe at Test Server (by magic) is an estimate, drawn from weekly: 7 days after its last wipe. Due on Sunday 1 November at 18:39 UTC: its next wipe. This world has been running 2 days 18 hours. A weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on Test Server (by magic), and is it online?

Tracking shows Test Server (by magic) offline as of now, last seen 44 hours ago. 0% uptime over the last 1 full day, with 0 of 24 hours up. First contact for Rust Tracker: 26 October 2026.

Which Rust build is Test Server (by magic) running?

Confirmed for Test Server (by magic): Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Test Server (by magic) sit?

No region is published by Test Server (by magic). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 31.7.57.155:28015.

Player Count

How many players are on Test Server (by magic) right now?

Last seen 44 hours ago; Test Server (by magic) is offline at present. Seven-day average for this server: 0 players.

Where does Test Server (by magic) sit in the server rankings?

Seven-day player hours put Test Server (by magic) at #15,432, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Test Server (by magic)?

The name of Test Server (by magic) carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Test Server (by magic)?

Procedural map on Test Server (by magic), made by the game.

Connect

What is the way to join Test Server (by magic)?

Open the console in Rust with F1 after starting the game, then type client.connect 31.7.57.155:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players Slots: 150.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.