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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,632online PAX38,377playing OCC2,983with players WIPED 3H101
VANVanilla traffic
Callsign

ANK2137=

[TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK

Online EU 31.59.131.58:28015 checked 9m ago

biweekly wipes vanillaoxide
Clearance · join
Players now 1/ 200 0% full
7-day average2peak 13
Rank#2,137top 10% · #822 in EU
Last wipe5d agobiweekly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.

The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 22d 15hThu 19 Nov, 22:42 UTC
  3. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:42 UTC5d ago 13 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 101/200
  2. 02COM
    Callsign RST018EU · groups of 16+ · biweekly · 152 on average Rustafied.com - EU Medium - Large
    Players 16/100
  3. 03COM
    Callsign RST015EU · groups of 12+ · biweekly · 37 on average Rusty Moose |EU Biweekly|
    Players 9/200
  4. 04COM
    Callsign RST015EU · groups of 12+ · biweekly · 26 on average Rustoria.co - EU Medium
    Players 7/200
  5. 05COM
    Callsign SRV210EU · groups of 8+ · biweekly · 21 on average РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
    Players 3/200
  6. 06COM
    Callsign RST010EU · groups of 12+ · biweekly · 20 on average Rustopia.gg - EU Medium
    Players 4/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?

On Rust Tracker, [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK sits in these lists: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?

Listed for the server browser to read, [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK when wipe day lands?

At their busiest, recent wipes averaged 13 players. The peak on the latest wipe came 20 hours after it.

On what schedule does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK wipe?

[TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 5 days 8 hours since this world was made. Tags list a wipe schedule of every two weeks.

Server Details

How reliable is [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK, and is it online now?

Tracking shows [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK online as of now. About 2 days 8 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 20 October 2026.

Which Rust version is confirmed on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?

Rust network protocol 2635 and build 168909 on Linux is what [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK run?

Average server fps over the last 48 hours: 39, with a low of 20. Buildings, deployables and the rest of the world took it to a maximum of 77,687 entities. It drew as much as 3,517 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK in?

Listed in Europe under EU: that is [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 31.59.131.58:28015.

Population

What is the player count on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?

[TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK is at 1 players, capacity 200. Over seven days: average 2, peak 13 players. At 21:00 UTC it drew its highest average of the last 48 hours: 5 players.

What rank does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK carry among Rust servers?

Seven-day player hours: #2,137 overall for [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK, top 10% of ranked servers, #822 in Europe.

Settings

Which settings and rules are confirmed on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?

Nothing in [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. The plugin count stands at Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?

Generated by the game from seed 1029781210, the procedural map on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?

Open the console in Rust with F1 after starting the game, then type client.connect 31.59.131.58:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival mode for Rust.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.