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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H50
COMCommunity traffic
Callsign

SRV15230

ServerName

Offline 31.57.158.254:28015 checked 13d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,230top 70%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct11 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:00 UTC21d ago 0 – running 0
Thu 1 Oct, 15:56 UTC27d ago 1 – 6 days 1
Fri 25 Sep, 23:03 UTC32d ago 1 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 636/675
  2. 02COM
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    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does ServerName appear in Rust Tracker lists and filters?

On Rust Tracker, ServerName sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerName?

Listed for the server browser to read, ServerName publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on ServerName when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

On what schedule does ServerName wipe?

No next wipe to predict for ServerName, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 21 days 4 hours.

Location and Status

What is the uptime on ServerName, and is it online?

Offline: ServerName confirmed offline, last seen 13 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 25 September 2026.

What Rust version is ServerName on?

Rust network protocol 2634 and build 167781 is the build on ServerName; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does ServerName sit?

Region: none published by ServerName. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 31.57.158.254:28015.

Population

What is the player count on ServerName?

Last seen 13 days 23 hours ago; ServerName is offline at present.

How does ServerName compare in the rankings?

On player hours over seven days, ServerName ranks #15,230, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on ServerName?

The name of ServerName carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for ServerName?

Generated by the game: the procedural map on ServerName.

How to Join

How do you get onto ServerName?

To connect: start Rust, press F1, enter client.connect 31.57.158.254:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players Slots: 2.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.