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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,815online PAX73,779playing OCC3,763with players WIPED 3H143
MODModded traffic
Callsign

RST8191=

[NL] RustNL | 3X

Online 31.56.25.76:28015 checked 11m ago

3x moddedcarbon
Clearance · join
Players now 0/ 125 0% full
7-day average0peak 2
Rank#8,191top 37%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:42 UTC5d ago 1 – running 0
Thu 8 Oct, 18:07 UTC19d ago 1 halved by day 1 14 days 0
Wed 7 Oct, 13:12 UTC20d ago 1 – 1.2 days 1
Fri 2 Oct, 15:17 UTC25d ago 1 halved by day 1 4.9 days 1
Thu 1 Oct, 19:42 UTC FW26d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 3x · weekly · 384 on average Atlas - EU 3x | No BPs | Mondays
    Players 666/750
  2. 02MOD
    Callsign VTL015EU · groups of 14+ · 3x · weekly · 165 on average Vital Rust - EU Mondays | 3x | No BPs
    Players 323/375
  3. 03MOD
    Callsign HLL010EU · groups of 8+ · 3x · biweekly · 97 on average HollowServers.co EU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
    Players 193/225
  4. 04MOD
    Callsign GGR110EU · groups of 8+ · 3x · weekly · 92 on average КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x
    Players 58/150
  5. 05MOD
    Callsign UPS015EU · groups of 12+ · 3x · weekly · 85 on average [EU] Upsurge Main | 3x Vanilla | 27/10
    Players 291/400
  6. 06MOD
    Callsign HLL010EU · groups of 8+ · 3x · biweekly · 20 on average HollowServers.co EU 3x Solo/Duo|LootX3|JUST FULLWIPED
    Players 7/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [NL] RustNL | 3X?

On Rust Tracker, [NL] RustNL | 3X sits in these lists: 3x Rust servers: live tracking, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

How should you read the tags on [NL] RustNL | 3X?

The game's server browser reads these tags from [NL] RustNL | 3X: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): Slots: 125; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on [NL] RustNL | 3X on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.

When does [NL] RustNL | 3X wipe?

Wipe times at [NL] RustNL | 3X are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 5 days 3 hours.

Server Details

How reliable is [NL] RustNL | 3X, and is it online now?

[NL] RustNL | 3X is up and online at this moment. The uptime it reports puts the last restart about 5 days 1 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 1 October 2026.

What Rust version is [NL] RustNL | 3X on?

Confirmed for [NL] RustNL | 3X: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [NL] RustNL | 3X run?

Average server fps over the last 48 hours: 178, with a low of 120. Buildings, deployables and the rest of the world took it to a maximum of 68,337 entities. Peak memory use: 3,314 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [NL] RustNL | 3X hosted in?

No region tag from [NL] RustNL | 3X, but the name points to Europe. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 31.56.25.76:28015.

Population

Is [NL] RustNL | 3X busy?

[NL] RustNL | 3X is at 0 players, capacity 125. Over seven days: average 0, peak 2 players.

What rank does [NL] RustNL | 3X carry among Rust servers?

Seven-day player hours put [NL] RustNL | 3X at #8,191, within the top 37% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [NL] RustNL | 3X?

3x gather is what [NL] RustNL | 3X runs, going by its name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on [NL] RustNL | 3X?

Generated by the game from seed 1, the procedural map on [NL] RustNL | 3X measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join [NL] RustNL | 3X?

Open the console in Rust with F1 after starting the game, then type client.connect 31.56.25.76:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players Slots: 125.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.