SCN15423
[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W
Offline NA 31.56.20.102:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 19:39 UTC, in 3d 7h.
Its weekly schedule tag · low confidence
Coming wipes
- 3d 7hSat 31 Oct, 19:39 UTC
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 10d 7hSat 7 Nov, 19:39 UTC
- 17d 7hSat 14 Nov, 19:39 UTC
- 24d 7hSat 21 Nov, 19:39 UTC
- 31d 7hSat 28 Nov, 19:39 UTC
- 36d 7hThu 3 Dec, 19:00 UTCFW
- 38d 7hSat 5 Dec, 19:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:39 UTC10d ago | 1 | – | running | 0 |
| Thu 8 Oct, 18:35 UTC19d ago | 0 | – | 9 days | 0 |
| Thu 1 Oct, 18:35 UTC FW26d ago | 0 | – | 7 days | 0 |
| Thu 24 Sep, 18:35 UTC33d ago | 0 | – | 7 days | 0 |
| Thu 17 Sep, 18:35 UTC40d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 32/200
-
02MODPlayers 2/150
-
03MODPlayers 1/200
-
04MODPlayers 1/200
-
05MODPlayers 53/200
-
06MODPlayers 1/75
Quick answers
From the figures on this page.
Filters
Where does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W appear in Rust Tracker lists and filters?
These Rust Tracker lists carry [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W: 2x Rust servers, tracked live, Modded servers, tracked live, Trio Rust servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which tags does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W carry, and what do they mean?
The game's server browser reads these tags from [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts3 (Group limit): No team may exceed 3; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W when wipe day lands?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 9 hours after it.
When does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W wipe?
[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Saturday 31 October at 19:39 UTC is when the next wipe falls due. This world has been running 10 days 16 hours. Its tags carry a weekly wipe schedule.
Server Details
How reliable is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W, and is it online now?
Offline: [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W confirmed offline, last seen 28 hours ago. The uptime it reports puts the last restart about 4 days 11 hours ago. 90% uptime over the last 7 full days, with 152 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
What Rust version is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W on?
Rust network protocol 2634 and build 167781 is the build on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
For the last 48 hours it averaged 214 server fps; the floor was 190. Buildings, deployables and the rest of the world took it to a maximum of 69,142 entities. Memory peaked at 2,907 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W hosted in?
Listed in North America under NA: that is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 31.56.20.102:28015.
Player Count
Is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W busy?
Offline: [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W, last seen 28 hours ago. The last seven days put it at 0 players on average.
Where does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W sit in the server rankings?
[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W places #15,423 on seven-day player hours, #1,541 in North America and in the top 69% of all ranked servers. Within the trio group it sits at #525.
Map and Rules
Which settings and rules are confirmed on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
Going by its name, [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W runs 2x gather. The cap sits at 3 players for a group (trio). survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
A procedural map of size 3,500 runs on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W, generated by the game from seed 632248558. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
Open the console in Rust with F1 after starting the game, then type client.connect 31.56.20.102:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://playsecondshift.com.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167781,ts3
Game
gmrust
mp100
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.