TST13288
Test
Offline 31.41.67.89:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 651/675
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02COMPlayers 393/425
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03COMPlayers 42/250
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04COMPlayers 50/250
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05COMPlayers 169/200
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06COMPlayers 97/125
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Test?
These Rust Tracker lists carry Test: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Test is listed under?
These tags are published by Test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164924 (Build): This server runs game build 164924; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Test wipe?
Too few wipes on record for Test to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 39 days 3 hours.
Server Details
How reliable is Test, and is it online now?
Offline now, Test was last seen 37 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 19 September 2026.
What Rust version is Test on?
Rust network protocol 2633 and build 164924 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
Where does Test sit?
Nothing on region from Test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 31.41.67.89:28015.
Population
How many players are on Test right now?
Offline: Test, last seen 37 days 2 hours ago.
Where does Test sit in the server rankings?
Top 58% of all ranked servers, and #13,288 on seven-day player hours: Test.
Settings
Which settings and rules are confirmed on Test?
Nothing in Test's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for Test?
A procedural map runs on Test, generated by the game.
Connect
Which steps join Test?
Open the console in Rust with F1 after starting the game, then type client.connect 31.41.67.89:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164924,ts8
Game
gmrust
mp2
ts8
v2633
cs164924
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.