TST13276
Test
Offline 31.25.238.214:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 287/300
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02COMPlayers 228/250
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03COMPlayers 21/250
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04COMPlayers 23/250
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05COMPlayers 27/100
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06COMPlayers 110/200
Quick answers
From the figures on this page.
Tags
Where does Test appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Test: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Test is listed under?
Listed for the server browser to read, Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build: 167058; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Test wipe?
The record holds too few of Test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 21 days 9 hours since this world was made.
Server Details
How reliable is Test, and is it online now?
Offline: Test confirmed offline, last seen 16 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 12 October 2026.
What Rust version is Test on?
Confirmed for Test: Rust network protocol 2634 and build 167058, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Test sit?
Nothing on region from Test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 31.25.238.214:28015.
Player Count
How many players are on Test right now?
Offline: Test, last seen 16 days 8 hours ago.
Where does Test sit in the server rankings?
Top 61% of all ranked servers, and #13,276 on seven-day player hours: Test.
Settings
Which settings and rules are confirmed on Test?
The name of Test carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for Test?
Procedural map on Test, made by the game.
How to Join
Which steps join Test?
To connect: start Rust, press F1, enter client.connect 31.25.238.214:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp2
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.