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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,748online PAX63,000playing OCC3,404with players WIPED 3H200
MODModded traffic
Callsign

EVL12066

Evil_Test

Offline 31.23.230.110:28015 checked 4d ago

monthly wipes moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average1peak 1
Rank#12,066top 54%
Last wipe8d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Evil_Test?

Modded servers, tracked live — the Rust Tracker lists that include Evil_Test. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags does Evil_Test carry, and what do they mean?

These tags are published by Evil_Test for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Evil_Test wipe?

Estimated from the force wipe: the next wipe at Evil_Test. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 8 days 13 hours. A monthly wipe schedule is published in its tags.

Server Details

What is the uptime on Evil_Test, and is it online?

Offline now, Evil_Test was last seen 4 days 17 hours ago. 0% uptime over the last 4 full days, with 0 of 96 hours up. Rust Tracker logged it first on 24 October 2026.

Which Rust version is confirmed on Evil_Test?

Rust network protocol 2635 and build 168909 is the build on Evil_Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does Evil_Test sit?

Region: none published by Evil_Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 31.23.230.110:28015.

Population

Is Evil_Test busy?

Offline now for Evil_Test, last seen 4 days 17 hours ago. Seven-day average 1 players; peak 1.

How does Evil_Test compare in the rankings?

On player hours over seven days, Evil_Test ranks #12,066, inside the top 54% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Evil_Test?

Nothing in Evil_Test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Evil_Test?

The map on Evil_Test is procedural, size 5,250, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join Evil_Test?

Open the console in Rust with F1 after starting the game, then type client.connect 31.23.230.110:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.