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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,806online PAX74,886playing OCC3,724with players WIPED 3H106
COMCommunity traffic
Callsign

LCL13025

Local Test Server

Offline 31.209.158.29:28015 checked 9d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,025top 59%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct23 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 553 on average Rusty Moose |EU Mondays|
    Players 562/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 360/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 297 on average Rusty Moose |EU Main|
    Players 44/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 296 on average Rustoria.co - EU Main
    Players 41/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 272 on average Rustafied.com - EU Friday
    Players 119/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 253 on average Rustoria.co - EU East Medium
    Players 131/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Local Test Server?

These Rust Tracker lists carry Local Test Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Test Server?

The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Local Test Server?

The record holds too few of Local Test Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 19 days 1 hours since this world was made.

Location and Status

Is Local Test Server up, and how does its uptime hold?

Offline now, Local Test Server was last seen 9 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 9 October 2026.

Which Rust build is Local Test Server running?

Rust network protocol 2634 and build 167781 on Windows is what Local Test Server runs. Steam updates it for you; your game must share the protocol to join.

Where does Local Test Server sit?

Nothing on region from Local Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 31.209.158.29:28015.

Player Count

Is Local Test Server busy?

Offline now for Local Test Server, last seen 9 days 18 hours ago.

How does Local Test Server compare in the rankings?

On player hours over seven days, Local Test Server ranks #13,025, inside the top 59% of all ranked servers.

Settings

Which settings and rules are confirmed on Local Test Server?

The name of Local Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Local Test Server?

Generated by the game: the procedural map on Local Test Server.

How to Join

Which steps join Local Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 31.209.158.29:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.