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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,753online PAX57,310playing OCC3,407with players WIPED 3H132
COMCommunity traffic
Callsign

INF14336

54 INFINITY

Offline 31.186.54.181:28015 checked 2d ago

Clearance · join
Players now 0/ 54 0% full
7-day average0peak 1
Rank#14,336top 65%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct20 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:54 UTC15d ago 1 – running 1
Sun 11 Oct, 10:46 UTC17d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 394/500
  2. 02COM
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    Players 234/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 43/250
  4. 04COM
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    Players 30/250
  5. 05COM
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    Players 68/100
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry 54 INFINITY?

These Rust Tracker lists carry 54 INFINITY: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on 54 INFINITY?

These tags are published by 54 INFINITY for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp54 (Max players): 54 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on 54 INFINITY on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does 54 INFINITY wipe?

54 INFINITY's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 15 days 8 hours.

Location and Status

How reliable is 54 INFINITY, and is it online now?

Offline: 54 INFINITY confirmed offline, last seen 2 days 8 hours ago. Uptime stood at 11% for the last 7 full days, 18 of 168 hours online. The first sighting by Rust Tracker was 11 October 2026.

What Rust version is 54 INFINITY on?

Rust network protocol 2635 and build 168909 on Windows is what 54 INFINITY runs. To join, your game must be on the same protocol; Steam handles the update.

Where does 54 INFINITY sit?

No region is published by 54 INFINITY. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 31.186.54.181:28015.

Population

How many players are on 54 INFINITY right now?

Last seen 2 days 8 hours ago; 54 INFINITY is offline at present. Peak of 1 in the last seven days, average 0 players.

How does 54 INFINITY compare in the rankings?

Top 65% of all ranked servers, and #14,336 on seven-day player hours: 54 INFINITY.

Settings

Which settings and rules are confirmed on 54 INFINITY?

The name of 54 INFINITY carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for 54 INFINITY?

A procedural map of size 3,000 runs on 54 INFINITY, generated by the game from seed 1627336182. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto 54 INFINITY?

Open the console in Rust with F1 after starting the game, then type client.connect 31.186.54.181:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp54,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp54
Max players 54 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.