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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,680online PAX38,014playing OCC2,926with players WIPED 3H94
MODModded traffic
Callsign

INF4681=

Inferno PvE

Online 31.17.138.167:28015 checked 11m ago

moddedcarbonpve
Clearance · join
Players now 0/ 10 0% full
7-day average1peak 3
Rank#4,681top 21%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:18 UTC3d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 249 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 306/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 240 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 108/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 104 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 182/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 60 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 34/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 53 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 55/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 51 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 9/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Inferno PvE appear in Rust Tracker lists and filters?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Inferno PvE. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Inferno PvE carry, and what do they mean?

Listed for the server browser to read, Inferno PvE publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Inferno PvE on wipe day?

The average peak across recent wipes: 3 players. The peak on the latest wipe came 5 hours after it.

On what schedule does Inferno PvE wipe?

Inferno PvE's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 3 days 7 hours.

Server Details

What is the uptime on Inferno PvE, and is it online?

Right now Inferno PvE is online. The uptime it reports puts the last restart about 3 days 5 hours ago. Uptime stood at 93% for the last 4 full days, 89 of 96 hours online. First contact for Rust Tracker: 24 October 2026.

What Rust version is Inferno PvE on?

Rust network protocol 2635 and build 168909 on Linux is what Inferno PvE runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Inferno PvE?

Server fps held an average of 111 across the last 48 hours, never below 83. Maximum entities carried: 115,965, from buildings and deployables to everything else. It drew as much as 4,783 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Inferno PvE hosted in?

Region: none published by Inferno PvE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 31.17.138.167:28015.

Player Count

Is Inferno PvE busy?

Slots 10; players on board 0: that is Inferno PvE now. Seven-day average 1 players; peak 3. At 21:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does Inferno PvE compare in the rankings?

On player hours over seven days, Inferno PvE ranks #4,681, inside the top 21% of all ranked servers.

Settings

Which settings and rules are confirmed on Inferno PvE?

Nothing in Inferno PvE's name states a gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Inferno PvE?

The map on Inferno PvE is procedural, size 4,500, seed 937701272, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Inferno PvE?

To connect: start Rust, press F1, enter client.connect 31.17.138.167:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.