INF4681=
Inferno PvE
Online 31.17.138.167:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 19:18 UTC3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 306/2000
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02MODPlayers 108/2000
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03MODPlayers 182/200
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04MODPlayers 34/200
-
05MODPlayers 55/300
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06MODPlayers 9/100
Quick answers
From the figures on this page.
Tags
Where does Inferno PvE appear in Rust Tracker lists and filters?
PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Inferno PvE. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which tags does Inferno PvE carry, and what do they mean?
Listed for the server browser to read, Inferno PvE publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Inferno PvE on wipe day?
The average peak across recent wipes: 3 players. The peak on the latest wipe came 5 hours after it.
On what schedule does Inferno PvE wipe?
Inferno PvE's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 3 days 7 hours.
Server Details
What is the uptime on Inferno PvE, and is it online?
Right now Inferno PvE is online. The uptime it reports puts the last restart about 3 days 5 hours ago. Uptime stood at 93% for the last 4 full days, 89 of 96 hours online. First contact for Rust Tracker: 24 October 2026.
What Rust version is Inferno PvE on?
Rust network protocol 2635 and build 168909 on Linux is what Inferno PvE runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Inferno PvE?
Server fps held an average of 111 across the last 48 hours, never below 83. Maximum entities carried: 115,965, from buildings and deployables to everything else. It drew as much as 4,783 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Inferno PvE hosted in?
Region: none published by Inferno PvE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 31.17.138.167:28015.
Player Count
Is Inferno PvE busy?
Slots 10; players on board 0: that is Inferno PvE now. Seven-day average 1 players; peak 3. At 21:00 UTC it drew its highest average of the last 48 hours: 2 players.
How does Inferno PvE compare in the rankings?
On player hours over seven days, Inferno PvE ranks #4,681, inside the top 21% of all ranked servers.
Settings
Which settings and rules are confirmed on Inferno PvE?
Nothing in Inferno PvE's name states a gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for Inferno PvE?
The map on Inferno PvE is procedural, size 4,500, seed 937701272, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join Inferno PvE?
To connect: start Rust, press F1, enter client.connect 31.17.138.167:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.