TST13553
TEST
Offline 31.144.33.136:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 368/400
-
02COMPlayers 328/350
-
03COMPlayers 34/250
-
04COMPlayers 34/250
-
05COMPlayers 48/100
-
06COMPlayers 166/200
Quick answers
From the figures on this page.
Tags
Where does TEST appear in Rust Tracker lists and filters?
These Rust Tracker lists carry TEST: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that TEST is listed under?
Listed for the server browser to read, TEST publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does TEST wipe?
TEST's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 19 days 21 hours.
Location and Status
What is the uptime on TEST, and is it online?
Offline: TEST confirmed offline, last seen 19 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 9 October 2026.
Which Rust build is TEST running?
Rust network protocol 2634 and build 167398 on Windows is what TEST runs. The same protocol is required to join, and Steam updates it for you.
Where does TEST sit?
No region is published by TEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 31.144.33.136:28015.
Population
What is the player count on TEST?
Offline: TEST, last seen 19 days 17 hours ago.
What rank does TEST carry among Rust servers?
Seven-day player hours put TEST at #13,553, within the top 61% of all ranked servers.
Settings
Which settings and rules are confirmed on TEST?
No gather rate appears in TEST's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on TEST?
A procedural map runs on TEST, generated by the game.
Connect
What is the way to join TEST?
To connect: start Rust, press F1, enter client.connect 31.144.33.136:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.