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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,681online PAX34,835playing OCC2,855with players WIPED 3H93
COMCommunity traffic
Callsign

TST13077

test trainning

Offline 31.129.78.22:28015 checked 15d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,077top 61%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 140/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 105/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 14/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 286 on average Rustoria.co - EU Main
    Players 17/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 12/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 19/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does test trainning appear in Rust Tracker lists and filters?

These Rust Tracker lists carry test trainning: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on test trainning?

The game's server browser reads these tags from test trainning: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does test trainning wipe?

test trainning's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 15 days 6 hours.

Location and Status

Is test trainning up, and how does its uptime hold?

Offline now, test trainning was last seen 15 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 October 2026.

What Rust version is test trainning on?

Rust network protocol 2634 and build 167781 on Windows is what test trainning runs. Steam updates it for you; your game must share the protocol to join.

Where does test trainning sit?

Region: none published by test trainning. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 31.129.78.22:28015.

Population

Is test trainning busy?

Offline: test trainning, last seen 15 days 4 hours ago.

How does test trainning compare in the rankings?

On player hours over seven days, test trainning ranks #13,077, inside the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on test trainning?

The name of test trainning carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is test trainning on?

Generated by the game: the procedural map on test trainning.

How to Join

What is the way to join test trainning?

Open the console in Rust with F1 after starting the game, then type client.connect 31.129.78.22:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.