ZCH14749
Zache Local Build Server
Offline 31.111.112.161:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:35 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 201/999
-
02MODPlayers 41/999
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03MODPlayers 82/150
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04MODPlayers 19/100
-
05MODPlayers 51/100
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06MODPlayers 29/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Zache Local Build Server?
These Rust Tracker lists carry Zache Local Build Server: Modded servers, tracked live and Build, creative and sandbox servers. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Zache Local Build Server is listed under?
The game's server browser reads these tags from Zache Local Build Server: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Zache Local Build Server on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.
When does Zache Local Build Server wipe?
The record holds too few of Zache Local Build Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 25 days 18 hours.
Location and Status
Is Zache Local Build Server up, and how does its uptime hold?
Tracking shows Zache Local Build Server offline as of now, last seen 13 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 27 September 2026.
Which Rust version is confirmed on Zache Local Build Server?
Confirmed for Zache Local Build Server: Rust network protocol 2634 and build 166652, Linux. Steam updates it for you; your game must share the protocol to join.
What location is Zache Local Build Server hosted in?
Region: none published by Zache Local Build Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 31.111.112.161:28015.
Player Count
How many players are on Zache Local Build Server right now?
Offline now for Zache Local Build Server, last seen 13 days 12 hours ago.
What rank does Zache Local Build Server carry among Rust servers?
On player hours over seven days, Zache Local Build Server ranks #14,749, inside the top 68% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Zache Local Build Server?
The name of Zache Local Build Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Connect
How do you get onto Zache Local Build Server?
Open the console in Rust with F1 after starting the game, then type client.connect 31.111.112.161:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.