ZCH16713
Zache Local Build Server
Offline 31.111.112.148:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 124/999
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02MODPlayers 173/999
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03MODPlayers 54/150
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04MODPlayers 22/100
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05MODPlayers 3/100
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06MODPlayers 13/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Zache Local Build Server?
On Rust Tracker, Zache Local Build Server sits in these lists: Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Zache Local Build Server carry, and what do they mean?
The game's server browser reads these tags from Zache Local Build Server: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Zache Local Build Server?
Too few wipes on record for Zache Local Build Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 54 days 17 hours since this world was made.
Location and Status
Is Zache Local Build Server up, and how does its uptime hold?
Offline: Zache Local Build Server confirmed offline, last seen 31 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 25 September 2026.
What Rust version is Zache Local Build Server on?
Rust network protocol 2633 and build 164530 is the build on Zache Local Build Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Where does Zache Local Build Server sit?
Region: none published by Zache Local Build Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 31.111.112.148:28015.
Population
What is the player count on Zache Local Build Server?
Last seen 31 days 23 hours ago; Zache Local Build Server is offline at present.
What rank does Zache Local Build Server carry among Rust servers?
Top 71% of all ranked servers, and #16,713 on seven-day player hours: Zache Local Build Server.
Settings
Which settings and rules are confirmed on Zache Local Build Server?
No gather rate appears in Zache Local Build Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Connect
Which steps join Zache Local Build Server?
Open the console in Rust with F1 after starting the game, then type client.connect 31.111.112.148:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.