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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,713online PAX47,275playing OCC3,205with players WIPED 3H100
MODModded traffic
Callsign

RDL15989

RedLava.World | Rust

Offline EU 3.27.38.18:29015 checked 24d ago

vanillamoddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,989top 71% · #2493 in EU
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 48/225
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 37/700
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 7/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 77 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RedLava.World | Rust appear in Rust Tracker lists and filters?

On Rust Tracker, RedLava.World | Rust sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that RedLava.World | Rust is listed under?

The game's server browser reads these tags from RedLava.World | Rust: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): 200 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does RedLava.World | Rust wipe?

Too few wipes on record for RedLava.World | Rust to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 25 days 8 hours.

Location and Status

Is RedLava.World | Rust up, and how does its uptime hold?

Offline now, RedLava.World | Rust was last seen 24 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 3 October 2026.

Which Rust version is confirmed on RedLava.World | Rust?

Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust runs. The same protocol is required to join, and Steam updates it for you.

What location is RedLava.World | Rust hosted in?

In Europe, under its EU tag, is where RedLava.World | Rust lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 3.27.38.18:29015.

Population

What is the player count on RedLava.World | Rust?

Offline: RedLava.World | Rust, last seen 24 days 22 hours ago.

How does RedLava.World | Rust compare in the rankings?

Seven-day player hours: #15,989 overall for RedLava.World | Rust, top 71% of ranked servers, #2,493 in Europe.

Map and Rules

Which settings and rules are confirmed on RedLava.World | Rust?

Nothing in RedLava.World | Rust's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is RedLava.World | Rust on?

The map on RedLava.World | Rust is procedural, size 3,500, seed 12345, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join RedLava.World | Rust?

To connect: start Rust, press F1, enter client.connect 3.27.38.18:29015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://redlava.world.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players 200 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.