RDL16015
RedLava.World | Rust
Offline 3.27.38.18:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 236/300
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02COMPlayers 15/250
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03COMPlayers 30/250
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04COMPlayers 117/200
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05COMPlayers 47/200
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06COMPlayers 45/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show RedLava.World | Rust?
On Rust Tracker, RedLava.World | Rust sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the tags mean that RedLava.World | Rust is listed under?
Listed for the server browser to read, RedLava.World | Rust publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for RedLava.World | Rust?
RedLava.World | Rust's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 24 days 13 hours.
Location and Status
What is the uptime on RedLava.World | Rust, and is it online?
Offline now, RedLava.World | Rust was last seen 24 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 3 October 2026.
Which Rust build is RedLava.World | Rust running?
Confirmed for RedLava.World | Rust: Rust network protocol 2634 and build 166652, Linux. Steam updates it for you; your game must share the protocol to join.
What location is RedLava.World | Rust hosted in?
Nothing on region from RedLava.World | Rust; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 3.27.38.18:28015.
Population
Is RedLava.World | Rust busy?
Offline now for RedLava.World | Rust, last seen 24 days 12 hours ago.
What rank does RedLava.World | Rust carry among Rust servers?
Top 70% of all ranked servers, and #16,015 on seven-day player hours: RedLava.World | Rust.
Settings
Which settings and rules are confirmed on RedLava.World | Rust?
Nothing in RedLava.World | Rust's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is loaded on RedLava.World | Rust?
Generated by the game: the procedural map on RedLava.World | Rust.
Connect
What is the way to join RedLava.World | Rust?
To connect: start Rust, press F1, enter client.connect 3.27.38.18:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.