TST15967
Test Server | Red Lava World
Offline EU 3.27.171.255:29015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01PVEPlayers 59/200
-
02PVEPlayers 21/50
-
03PVEPlayers 20/150
-
04PVEPlayers 8/100
-
05PVEPlayers 10/40
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06PVEPlayers 15/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Test Server | Red Lava World?
PvE servers, tracked live, EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live — the Rust Tracker lists that include Test Server | Red Lava World. These filters surface it on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Test Server | Red Lava World?
These tags are published by Test Server | Red Lava World for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): PvE: the world threatens you, not other players; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Test Server | Red Lava World wipe?
Estimated from the force wipe: the next wipe at Test Server | Red Lava World. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 20 days 23 hours. Its tags carry a monthly wipe schedule.
Server Details
Is Test Server | Red Lava World up, and how does its uptime hold?
Offline now, Test Server | Red Lava World was last seen 20 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 6 October 2026.
What Rust version is Test Server | Red Lava World on?
Rust network protocol 2634 and build 166652 is the build on Test Server | Red Lava World; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Where does Test Server | Red Lava World sit?
In Europe, under its EU tag, is where Test Server | Red Lava World lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 3.27.171.255:29015.
Population
What is the player count on Test Server | Red Lava World?
Offline now for Test Server | Red Lava World, last seen 20 days 20 hours ago.
What rank does Test Server | Red Lava World carry among Rust servers?
Seven-day player hours: #15,967 overall for Test Server | Red Lava World, top 71% of ranked servers, #2,522 in Europe.
Map and Rules
Which settings and rules are confirmed on Test Server | Red Lava World?
The name of Test Server | Red Lava World carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. The server browser lists it under Community, as a community server. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
What map is Test Server | Red Lava World on?
Generated by the game from seed 1337, the procedural map on Test Server | Red Lava World measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.
Connect
How do you get onto Test Server | Red Lava World?
To connect: start Rust, press F1, enter client.connect 3.27.171.255:29015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/hJyfSwu8vy.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,^v,EU,^p,gmvanilla,cs166652,ts8
Game
gmvanilla
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.