CCL10595
Cyclops Monthly Server {US}
Offline 24.5.139.173:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:54 UTC27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 18/100
-
02MODPlayers 6/50
-
03MODPlayers 5/100
-
04MODPlayers 3/150
-
05MODPlayers 2/175
-
06MODPlayers 6/90
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Cyclops Monthly Server {US}?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Cyclops Monthly Server {US}. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Cyclops Monthly Server {US} carry, and what do they mean?
These tags are published by Cyclops Monthly Server {US} for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on Cyclops Monthly Server {US} when wipe day lands?
The average peak across recent wipes: 5 players. 36 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Cyclops Monthly Server {US}?
Too few wipes on record for Cyclops Monthly Server {US} to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 15 hours.
Location and Status
How reliable is Cyclops Monthly Server {US}, and is it online now?
Offline: Cyclops Monthly Server {US} confirmed offline, last seen 14 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is Cyclops Monthly Server {US} on?
Rust network protocol 2634 and build 167781 on Windows is what Cyclops Monthly Server {US} runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Cyclops Monthly Server {US} in?
No region tag is published by Cyclops Monthly Server {US}, but the name points to North America. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 24.5.139.173:28015.
Population
What is the player count on Cyclops Monthly Server {US}?
Offline: Cyclops Monthly Server {US}, last seen 14 days 1 hours ago.
How does Cyclops Monthly Server {US} compare in the rankings?
Top 49% of all ranked servers, and #10,595 on seven-day player hours: Cyclops Monthly Server {US}.
Map and Rules
Which settings and rules are confirmed on Cyclops Monthly Server {US}?
Nothing in Cyclops Monthly Server {US}'s name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for Cyclops Monthly Server {US}?
Generated by the game from seed 481893192, the procedural map on Cyclops Monthly Server {US} measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join Cyclops Monthly Server {US}?
To connect: start Rust, press F1, enter client.connect 24.5.139.173:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.