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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,884online PAX96,135playing OCC4,080with players WIPED 3H166
COMCommunity traffic
Callsign

WHP11207=

WHYPrintRust

Online 24.42.149.142:28015 checked 9m ago

Clearance · join
Players now 0/ 20 0% full
7-day average0peak 2
Rank#11,207top 51%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepFri 4 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW25d ago 2 – running 0
Wed 30 Sep, 23:26 UTC26d ago 2 – 1 days 0
Fri 4 Sep, 23:28 UTC52d ago – – 26 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 825/850
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    Players 50/250
  3. 03COM
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    Players 123/250
  4. 04COM
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  5. 05COM
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    Players 310/350
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry WHYPrintRust?

These Rust Tracker lists carry WHYPrintRust: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that WHYPrintRust is listed under?

Listed for the server browser to read, WHYPrintRust publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on WHYPrintRust when wipe day lands?

Recent wipes averaged a peak of 2 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for WHYPrintRust?

Irregular wipe times at WHYPrintRust: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 25 days 19 hours.

Server Details

What is the uptime on WHYPrintRust, and is it online?

Tracking shows WHYPrintRust online as of now. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is WHYPrintRust on?

Confirmed for WHYPrintRust: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Where does WHYPrintRust sit?

No region is published by WHYPrintRust. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 24.42.149.142:28015.

Player Count

How many players are on WHYPrintRust right now?

Slots 20; players on board 0: that is WHYPrintRust now. Over seven days: average 0, peak 2 players.

What rank does WHYPrintRust carry among Rust servers?

Seven-day player hours put WHYPrintRust at #11,207, within the top 51% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on WHYPrintRust?

No gather rate appears in WHYPrintRust's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.

What map is WHYPrintRust on?

A procedural map runs on WHYPrintRust, generated by the game.

How to Join

What is the way to join WHYPrintRust?

To connect: start Rust, press F1, enter client.connect 24.42.149.142:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp20
Max players Slots: 20.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.