Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H0
MODModded traffic
Callsign

NHG6162

NHGaming Test

Offline NA 24.218.166.167:28015 checked 2d ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 1/ 100 1% full
7-day average1peak 1
Rank#6,162top 28% · #997 in NA
Last wipe25d agobiweekly schedule
Next wipe2d 0hFri 30 Oct, 20:39 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct18 Oct23 Oct28 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 20:39 UTC, in 2d 0h.

Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 2d 0hFri 30 Oct, 20:39 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 16d 0hFri 13 Nov, 20:39 UTC
  4. 30d 0hFri 27 Nov, 20:39 UTC
  5. 35d 22hThu 3 Dec, 19:00 UTCFW
  6. 44d 0hFri 11 Dec, 20:39 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:39 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 247 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 203/2000
  2. 02MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 102 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 75/200
  3. 03MOD
    Callsign ORN011NA · groups of 8+ · biweekly · 36 on average Orange Dream | Cozy PvE/RP | No KOS
    Players 18/200
  4. 04MOD
    Callsign LFF010NA · groups of 12+ · biweekly · 15 on average LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
    Players 12/30
  5. 05MOD
    Callsign ZMB017NA · groups of 12+ · biweekly · 12 on average ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
    Players 9/100
  6. 06MOD
    Callsign LGN017NA · groups of 8+ · biweekly · 6 on average [US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|
    Players 3/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show NHGaming Test?

These Rust Tracker lists carry NHGaming Test: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags does NHGaming Test carry, and what do they mean?

The game's server browser reads these tags from NHGaming Test: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on NHGaming Test on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 1 hours after it.

On what schedule does NHGaming Test wipe?

NHGaming Test's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Friday 30 October at 20:39 UTC: its next wipe. 25 days 23 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Server Details

What is the uptime on NHGaming Test, and is it online?

Offline now, NHGaming Test was last seen 2 days 19 hours ago. Uptime stood at 21% for the last 7 full days, 35 of 168 hours online. Rust Tracker logged it first on 30 September 2026.

What Rust version is NHGaming Test on?

Confirmed for NHGaming Test: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Where does NHGaming Test sit?

Listed in North America under NA: that is NHGaming Test by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 24.218.166.167:28015.

Player Count

What is the player count on NHGaming Test?

Offline now for NHGaming Test, last seen 2 days 19 hours ago. Over seven days: average 1, peak 1 players.

How does NHGaming Test compare in the rankings?

Top 28% of all ranked servers and #997 in North America: NHGaming Test ranks #6,162 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on NHGaming Test?

No gather rate appears in NHGaming Test's name. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for NHGaming Test?

Generated by the game: the procedural map on NHGaming Test.

How to Join

What is the way to join NHGaming Test?

To connect: start Rust, press F1, enter client.connect 24.218.166.167:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.