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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,713online PAX47,275playing OCC3,205with players WIPED 3H100
COMCommunity traffic
Callsign

PWR15195=

My Rust server | Powered by AMP

Online 24.216.36.70:28015 checked 11m ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#15,195top 68%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.5 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:35 UTC24d ago 0 – running 0
Fri 25 Sep, 16:03 UTC33d ago 1 halved by day 2 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 241/275
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 163/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 292 on average Rusty Moose |EU Main|
    Players 28/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 291 on average Rustoria.co - EU Main
    Players 15/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 36/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 47/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show My Rust server | Powered by AMP?

These Rust Tracker lists carry My Rust server | Powered by AMP: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does My Rust server | Powered by AMP carry, and what do they mean?

These tags are published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on My Rust server | Powered by AMP when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 2.

On what schedule does My Rust server | Powered by AMP wipe?

The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 24 days 19 hours.

Location and Status

What is the uptime on My Rust server | Powered by AMP, and is it online?

Right now My Rust server | Powered by AMP is online. About 6 days 4 hours ago it restarted last, based on reported uptime. 144 of 168 hours up over the last 7 full days: 86% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on My Rust server | Powered by AMP?

Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles the update.

Is My Rust server | Powered by AMP holding performance?

For the last 48 hours it averaged 132 server fps; the floor was 83. Peak entity count: 111,791, covering buildings, deployables and all else in the world. Peak memory use: 4,483 MB. A climbing entity count and low fps are what register as lag for players.

Where does My Rust server | Powered by AMP sit?

Nothing on region from My Rust server | Powered by AMP; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 24.216.36.70:28015.

Player Count

What is the player count on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is at 0 players, capacity 100. Peak of 1 in the last seven days, average 0 players.

What rank does My Rust server | Powered by AMP carry among Rust servers?

Seven-day player hours put My Rust server | Powered by AMP at #15,195, within the top 68% of all ranked servers.

Settings

Which settings and rules are confirmed on My Rust server | Powered by AMP?

No gather rate appears in My Rust server | Powered by AMP's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, size 4,500, seed 6738, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto My Rust server | Powered by AMP?

Open the console in Rust with F1 after starting the game, then type client.connect 24.216.36.70:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.