NMA15330
<SERVER_NAME>
Offline 24.171.68.3:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:20 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 241/275
-
02COMPlayers 163/200
-
03COMPlayers 28/250
-
04COMPlayers 15/250
-
05COMPlayers 36/100
-
06COMPlayers 47/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show <SERVER_NAME>?
Community servers, no tags — the Rust Tracker lists that include <SERVER_NAME>. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does <SERVER_NAME> carry, and what do they mean?
The game's server browser reads these tags from <SERVER_NAME>: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on <SERVER_NAME> on wipe day?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does <SERVER_NAME> wipe?
Once a month is the wipe rate at <SERVER_NAME>, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 1 hours.
Server Details
What is the uptime on <SERVER_NAME>, and is it online?
Tracking shows <SERVER_NAME> offline as of now, last seen 11 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is <SERVER_NAME> on?
Rust network protocol 2634 and build 167781 is the build on <SERVER_NAME>; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Which location is <SERVER_NAME> in?
No region is published by <SERVER_NAME>. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 24.171.68.3:28015.
Player Count
Is <SERVER_NAME> busy?
Last seen 11 days ago; <SERVER_NAME> is offline at present.
What rank does <SERVER_NAME> carry among Rust servers?
On player hours over seven days, <SERVER_NAME> ranks #15,330, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on <SERVER_NAME>?
Nothing in <SERVER_NAME>'s name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is loaded on <SERVER_NAME>?
Generated by the game: the procedural map on <SERVER_NAME>.
How to Join
What is the way to join <SERVER_NAME>?
Open the console in Rust with F1 after starting the game, then type client.connect 24.171.68.3:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.