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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,634online PAX45,438playing OCC3,128with players WIPED 3H91
COMCommunity traffic
Callsign

TST15923

Testserv

Offline 24.122.85.83:28015 checked 20d ago

Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,923top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:34 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 536 on average Rusty Moose |EU Mondays|
    Players 436/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 209/225
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 318 on average Rustoria.co - EU Main
    Players 25/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 317 on average Rusty Moose |EU Main|
    Players 27/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 276 on average Rustoria.co - EU East Medium
    Players 136/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 43/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Testserv?

On Rust Tracker, Testserv sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Testserv?

Listed for the server browser to read, Testserv publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167187 (Build): Build: 167187; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Testserv when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Testserv wipe?

Testserv's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 20 days 11 hours.

Server Details

Is Testserv up, and how does its uptime hold?

Offline now, Testserv was last seen 20 days 6 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 7 October 2026.

Which Rust build is Testserv running?

Confirmed for Testserv: Rust network protocol 2634 and build 167187, Windows. Steam updates it for you; your game must share the protocol to join.

What location is Testserv hosted in?

Region: none published by Testserv. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 24.122.85.83:28015.

Player Count

Is Testserv busy?

Offline: Testserv, last seen 20 days 6 hours ago.

Where does Testserv sit in the server rankings?

Top 72% of all ranked servers, and #15,923 on seven-day player hours: Testserv.

Settings

Which settings and rules are confirmed on Testserv?

The name of Testserv carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Testserv?

Generated by the game: the procedural map on Testserv.

How to Join

What is the way to join Testserv?

Open the console in Rust with F1 after starting the game, then type client.connect 24.122.85.83:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167187,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167187
Build Build: 167187.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.