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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H133
MODModded traffic
Callsign

CMP14185

Complete Build System | by hionet.com - staging

Offline EU 23.81.34.186:26015 checked 12d ago

moddedcarbon
Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,185top 65% · #2484 in EU
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BLD014EU · groups of 8+ · 119 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 64/999
  2. 02MOD
    Callsign ATL015EU · groups of 30+ · weekly · 36 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 1/100
  3. 03MOD
    Callsign AQR511EU · groups of 8+ · monthly · 23 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 9/100
  4. 04MOD
    Callsign INT121EU · groups of 8+ · 22 on average Intoxicated EU Sandbox - Creative | Build | Noclip
    Players 12/150
  5. 05MOD
    Callsign SHC302EU · no group limit · 8 on average ShockRust | Build Обновление
    Players 3/50
  6. 06MOD
    Callsign LXN015EU · groups of 16+ · monthly · 6 on average [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
    Players 4/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Complete Build System | by hionet.com - staging?

EU Rust servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live — the Rust Tracker lists that include Complete Build System | by hionet.com - staging. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Complete Build System | by hionet.com - staging is listed under?

Listed for the server browser to read, Complete Build System | by hionet.com - staging publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^c (Creative): Sandbox building: build what you like, with no gathering; ^k (Build server): Practise base building and design; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Complete Build System | by hionet.com - staging?

The record holds too few of Complete Build System | by hionet.com - staging's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 12 days 17 hours.

Location and Status

What is the uptime on Complete Build System | by hionet.com - staging, and is it online?

Tracking shows Complete Build System | by hionet.com - staging offline as of now, last seen 12 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 17 October 2026.

What Rust version is Complete Build System | by hionet.com - staging on?

Rust network protocol 2635 and build 168330 is the build on Complete Build System | by hionet.com - staging; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is Complete Build System | by hionet.com - staging in?

The EU tag places Complete Build System | by hionet.com - staging in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 23.81.34.186:26015.

Player Count

What is the player count on Complete Build System | by hionet.com - staging?

Offline: Complete Build System | by hionet.com - staging, last seen 12 days 15 hours ago.

What rank does Complete Build System | by hionet.com - staging carry among Rust servers?

Complete Build System | by hionet.com - staging places #14,185 on seven-day player hours, #2,484 in Europe and in the top 65% of all ranked servers.

Settings

Which settings and rules are confirmed on Complete Build System | by hionet.com - staging?

The name of Complete Build System | by hionet.com - staging carries no gather rate. The game's default applies: groups can have up to 8 players. It runs build & creative, building in a sandbox, no gathering. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on Complete Build System | by hionet.com - staging?

The map on Complete Build System | by hionet.com - staging is procedural, size 4,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

Which steps join Complete Build System | by hionet.com - staging?

Open the console in Rust with F1 after starting the game, then type client.connect 23.81.34.186:26015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://codefling.com/plugins/complete-build-system-sandbox-system.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp5
Max players Slots: 5.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168330
Build The game build is 168330.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Gameplay

^c
Creative Sandbox building: build what you like, with no gathering.
^k
Build server Practise base building and design.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.