CMP14185
Complete Build System | by hionet.com - staging
Offline EU 23.81.34.186:26015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 64/999
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02MODPlayers 1/100
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03MODPlayers 9/100
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04MODPlayers 12/150
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05MODPlayers 3/50
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06MODPlayers 4/50
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Complete Build System | by hionet.com - staging?
EU Rust servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live — the Rust Tracker lists that include Complete Build System | by hionet.com - staging. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Complete Build System | by hionet.com - staging is listed under?
Listed for the server browser to read, Complete Build System | by hionet.com - staging publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^c (Creative): Sandbox building: build what you like, with no gathering; ^k (Build server): Practise base building and design; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Complete Build System | by hionet.com - staging?
The record holds too few of Complete Build System | by hionet.com - staging's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 12 days 17 hours.
Location and Status
What is the uptime on Complete Build System | by hionet.com - staging, and is it online?
Tracking shows Complete Build System | by hionet.com - staging offline as of now, last seen 12 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 17 October 2026.
What Rust version is Complete Build System | by hionet.com - staging on?
Rust network protocol 2635 and build 168330 is the build on Complete Build System | by hionet.com - staging; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is Complete Build System | by hionet.com - staging in?
The EU tag places Complete Build System | by hionet.com - staging in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 23.81.34.186:26015.
Player Count
What is the player count on Complete Build System | by hionet.com - staging?
Offline: Complete Build System | by hionet.com - staging, last seen 12 days 15 hours ago.
What rank does Complete Build System | by hionet.com - staging carry among Rust servers?
Complete Build System | by hionet.com - staging places #14,185 on seven-day player hours, #2,484 in Europe and in the top 65% of all ranked servers.
Settings
Which settings and rules are confirmed on Complete Build System | by hionet.com - staging?
The name of Complete Build System | by hionet.com - staging carries no gather rate. The game's default applies: groups can have up to 8 players. It runs build & creative, building in a sandbox, no gathering. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on Complete Build System | by hionet.com - staging?
The map on Complete Build System | by hionet.com - staging is procedural, size 4,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.
How to Join
Which steps join Complete Build System | by hionet.com - staging?
Open the console in Rust with F1 after starting the game, then type client.connect 23.81.34.186:26015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://codefling.com/plugins/complete-build-system-sandbox-system.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmvanilla,cs168330,ts8
Game
gmvanilla
mp5
ts8
v2635
cs168330
ptrak
$r?
Gameplay
^c
^k
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.